blob: efdd64d9d1ab004e5ba9722a7b0a2d16eccce890 [file] [log] [blame]
#version 310 es
precision highp float;
precision highp int;
in vec4 f_Input;
void g(float a, float b) {
}
void f_inner(vec4 fbf, vec4 pos) {
g(fbf.w, pos.x);
}
void main() {
f_inner(f_Input, gl_FragCoord);
}