blob: 5a223b853cdfa1287bf31de7b967f76ca7b99ab4 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct main_outputs {
float4 tint_symbol [[position]];
};
float4 main_inner(uint b) {
return float4(float(b));
}
vertex main_outputs v(uint b [[instance_id]]) {
main_outputs tint_wrapper_result = {};
tint_wrapper_result.tint_symbol = main_inner(b);
return tint_wrapper_result;
}