commit | bffc966f17c9ddb7dfd092cf04149af896a247dd | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Fri Sep 17 15:36:00 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Sep 17 15:36:00 2021 +0000 |
tree | c25585204678ce9458e68baeca6bd8e29f0b85fa | |
parent | 4ecfc58777cbedb373d2db21d4d475a50e4d98fd [diff] |
Add wgpuDeviceGetLimits. Split Required/Supported limit structs Bug: dawn:685 Change-Id: Ibb5dd0479f5e887d4b2ca864c014ebaafb674dba Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64443 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.