commit | 68c25b86e5e2ac299a4c84efa6ac75df31f9b545 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Oct 03 12:30:49 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Oct 03 12:30:49 2023 +0000 |
tree | df5adf3fc081b134cb34edf16dbf29bc7bb93820 | |
parent | 0eec270d3e1451cec2ffd712b00d3c28b3e47d92 [diff] |
[tint][resolver] Move lambdas to methods Should remove overhead of preparing the lamda captures, and reduce stack size. Change-Id: Iee40df2427be858a80bab1ed4afc333f753a9c85 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/154503 Auto-Submit: Ben Clayton <bclayton@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.