commit | 31a1592736e3465599145aa6f9ea9333bfd05196 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Mon Jan 29 16:00:36 2024 +0000 |
committer | Ben Clayton <bclayton@google.com> | Mon Jan 29 16:00:36 2024 +0000 |
tree | 0cc5d2d933ab37f28c09e8aea79bce293b67c7af | |
parent | 8be957f698baa57c87eca49aa5f93315081172a3 [diff] |
[tint][sem] Replace more uses of std::vector with tint::Vector Bug: tint:2129 Change-Id: I0cd4e32be5855bd2371d357ba2e8521253898b8d Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/171662 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.