blob: ac32f1eba36e480e6bbc003ebd20ded5e357a21f [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_storage_1d<rgba8sint, read>;
fn textureDimensions_6e2d12() {
var res : i32 = textureDimensions(arg_0);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureDimensions_6e2d12();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureDimensions_6e2d12();
}
[[stage(compute)]]
fn compute_main() {
textureDimensions_6e2d12();
}