blob: b8dbde15cdee38d2fd4a2f7c1b0f21903927f02c [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_storage_2d<rgba32float, write>;
fn textureStore_05ce15() {
textureStore(arg_0, vec2<i32>(), vec4<f32>());
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureStore_05ce15();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureStore_05ce15();
}
[[stage(compute)]]
fn compute_main() {
textureStore_05ce15();
}