blob: 6e9b31ef7bb7f0cb2ccc51599c5a4c0be8da9c96 [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_storage_1d<r32uint, write>;
fn textureStore_102722() {
textureStore(arg_0, 1, vec4<u32>());
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureStore_102722();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureStore_102722();
}
[[stage(compute)]]
fn compute_main() {
textureStore_102722();
}