blob: 061a926b82a0cd6214835903f920adabb1b4e568 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void trunc_562d05() {
float3 res = trunc(float3());
}
vertex tint_symbol vertex_main() {
trunc_562d05();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
trunc_562d05();
return;
}
kernel void compute_main() {
trunc_562d05();
return;
}