commit | c0476283ff86f358c76346d7f014330e5206bf76 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu Sep 28 14:21:27 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Sep 28 14:21:27 2023 +0000 |
tree | 0c475fd8b41347fec6974d66e76bdba1751729b3 | |
parent | b7bd8d85b52e92ef2bf9aa901e7e6219dc9df3b0 [diff] |
[tint] Remove tint_black_box_fuzz_target AFAICT, this was never used. Change-Id: I49bce08dfaaa9c08350f7a6cbf63506f9c98fc2d Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/153780 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com> Auto-Submit: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.