commit | c06b8132ec9b1a507e079ca206d3b6fb13a59535 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Sep 28 16:02:46 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Sep 28 16:02:46 2021 +0000 |
tree | 101603a8f3194ef1673e1cdedce1302363d57457 | |
parent | 347a597f7dec4e1fc78a28e3756de13146dc0042 [diff] |
dawn_node: Add binding/GPURenderPassEncoder.cpp Bug: dawn:1123 Change-Id: I0f288e1b3c19f0063f346e5801be7e07eaf1818a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64911 Reviewed-by: Corentin Wallez <cwallez@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.