| int3 tint_extract_bits(int3 v, uint offset, uint count) { |
| const uint s = min(offset, 32u); |
| const uint e = min(32u, (s + count)); |
| const uint shl = (32u - e); |
| const uint shr = (shl + s); |
| const int3 shl_result = ((shl < 32u) ? (v << uint3((shl).xxx)) : (0).xxx); |
| return ((shr < 32u) ? (shl_result >> uint3((shr).xxx)) : ((shl_result >> (31u).xxx) >> (1u).xxx)); |
| } |
| |
| void f_1() { |
| int3 v = (0).xxx; |
| uint offset_1 = 0u; |
| uint count = 0u; |
| const int3 x_17 = v; |
| const uint x_18 = offset_1; |
| const uint x_19 = count; |
| const int3 x_15 = tint_extract_bits(x_17, x_18, x_19); |
| return; |
| } |
| |
| [numthreads(1, 1, 1)] |
| void f() { |
| f_1(); |
| return; |
| } |