blob: 0bb682095c28ec30ff91abe19dc9b6a0db35bb65 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_2d_array<f32>;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSampleBias_80e579() {
var res : vec4<f32> = textureSampleBias(arg_0, arg_1, vec2<f32>(1.0f), 1i, 1.0f);
}
@fragment
fn fragment_main() {
textureSampleBias_80e579();
}