blob: 9ed1c97fdea7fc40ac22a82ee10b1f4e5b295299 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_depth_2d_array;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSample_60bf45() {
var res : f32 = textureSample(arg_0, arg_1, vec2<f32>(), 1, vec2<i32>());
}
@stage(fragment)
fn fragment_main() {
textureSample_60bf45();
}