blob: e0e56dbebfc89f3e3db69417362cbdbd747cd64e [file] [log] [blame]
@group(1) @binding(1) var arg_1 : texture_2d<f32>;
@group(1) @binding(2) var arg_2 : sampler;
fn textureGather_af55b3() {
var arg_3 = vec2<f32>();
var res : vec4<f32> = textureGather(1, arg_1, arg_2, arg_3, vec2<i32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
textureGather_af55b3();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
textureGather_af55b3();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
textureGather_af55b3();
}