blob: 282e6eb5f702f80bf3afb055ef6a2b9ccf84a7fe [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_2d<f32>;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSample_51b514() {
var arg_2 = vec2<f32>();
var res : vec4<f32> = textureSample(arg_0, arg_1, arg_2);
}
@stage(fragment)
fn fragment_main() {
textureSample_51b514();
}