blob: ad865c6887dbb2d38419fb488cddbe8c421dd96e [file] [log] [blame]
SKIP: FAILED
struct QuicksortObject {
int numbers[10];
};
struct main_out {
float4 frag_color_1;
float4 gl_Position;
};
struct main_outputs {
float4 main_out_frag_color_1 : TEXCOORD0;
float4 main_out_gl_Position : SV_Position;
};
struct main_inputs {
float4 x_GLF_pos_param : TEXCOORD0;
};
static QuicksortObject obj = (QuicksortObject)0;
static float4 x_GLF_FragCoord = (0.0f).xxxx;
static float4 x_GLF_pos = (0.0f).xxxx;
cbuffer cbuffer_x_33 : register(b0) {
uint4 x_33[1];
};
cbuffer cbuffer_x_36 : register(b1) {
uint4 x_36[1];
};
static float4 frag_color = (0.0f).xxxx;
static float4 gl_Position = (0.0f).xxxx;
void swap_i1_i1_(inout int i, inout int j) {
int temp = 0;
temp = obj.numbers[i];
int x_253 = i;
obj.numbers[x_253] = obj.numbers[j];
int x_258 = j;
obj.numbers[x_258] = temp;
}
int performPartition_i1_i1_(inout int l, inout int h) {
int pivot = 0;
int i_1 = 0;
int j_1 = 0;
int param = 0;
int param_1 = 0;
int param_2 = 0;
int param_3 = 0;
pivot = obj.numbers[h];
i_1 = (l - 1);
j_1 = l;
{
while(true) {
if ((j_1 <= (h - 1))) {
} else {
break;
}
if ((obj.numbers[j_1] <= pivot)) {
i_1 = (i_1 + 1);
param = i_1;
param_1 = j_1;
swap_i1_i1_(param, param_1);
}
{
j_1 = (j_1 + 1);
}
continue;
}
}
param_2 = (i_1 + 1);
param_3 = h;
swap_i1_i1_(param_2, param_3);
int x_295 = i_1;
return (x_295 + 1);
}
void quicksort_() {
int l_1 = 0;
int h_1 = 0;
int top = 0;
int stack[10] = (int[10])0;
int p = 0;
int param_4 = 0;
int param_5 = 0;
l_1 = 0;
h_1 = 9;
top = -1;
int x_299 = (top + 1);
top = x_299;
stack[x_299] = l_1;
int x_303 = (top + 1);
top = x_303;
stack[x_303] = h_1;
{
while(true) {
if ((top >= 0)) {
} else {
break;
}
int x_313 = top;
top = (top - 1);
h_1 = stack[x_313];
int x_317 = top;
top = (top - 1);
l_1 = stack[x_317];
param_4 = l_1;
param_5 = h_1;
int x_323 = performPartition_i1_i1_(param_4, param_5);
p = x_323;
if (((p - 1) > l_1)) {
int x_331 = (top + 1);
top = x_331;
stack[x_331] = l_1;
int x_335 = (top + 1);
top = x_335;
stack[x_335] = (p - 1);
}
if (((p + 1) < h_1)) {
int x_346 = (top + 1);
top = x_346;
stack[x_346] = (p + 1);
int x_351 = (top + 1);
top = x_351;
stack[x_351] = h_1;
}
{
}
continue;
}
}
}
void main_1() {
int i_2 = 0;
float2 uv = (0.0f).xx;
float3 color = (0.0f).xxx;
x_GLF_FragCoord = ((x_GLF_pos + float4(1.0f, 1.0f, 0.0f, 0.0f)) * float4(128.0f, 128.0f, 1.0f, 1.0f));
i_2 = 0;
{
while(true) {
if ((i_2 < 10)) {
} else {
break;
}
int x_104 = i_2;
obj.numbers[x_104] = (10 - i_2);
float v = asfloat(x_33[0u].x);
if ((v > asfloat(x_33[0u].y))) {
break;
}
int x_115 = i_2;
obj.numbers[x_115] = (obj.numbers[i_2] * obj.numbers[i_2]);
{
i_2 = (i_2 + 1);
}
continue;
}
}
quicksort_();
float2 v_1 = x_GLF_FragCoord.xy;
uv = (v_1 / asfloat(x_36[0u].xy));
color = float3(1.0f, 2.0f, 3.0f);
float v_2 = color.x;
color[0u] = (v_2 + float(obj.numbers[0]));
if ((uv.x > 0.25f)) {
float v_3 = color.x;
color[0u] = (v_3 + float(obj.numbers[1]));
}
if ((uv.x > 0.5f)) {
float v_4 = color.y;
color[1u] = (v_4 + float(obj.numbers[2]));
}
if ((uv.x > 0.75f)) {
float v_5 = color.z;
color[2u] = (v_5 + float(obj.numbers[3]));
}
float v_6 = color.y;
color[1u] = (v_6 + float(obj.numbers[4]));
if ((uv.y > 0.25f)) {
float v_7 = color.x;
color[0u] = (v_7 + float(obj.numbers[5]));
}
if ((uv.y > 0.5f)) {
float v_8 = color.y;
color[1u] = (v_8 + float(obj.numbers[6]));
}
if ((uv.y > 0.75f)) {
float v_9 = color.z;
color[2u] = (v_9 + float(obj.numbers[7]));
}
float v_10 = color.z;
color[2u] = (v_10 + float(obj.numbers[8]));
if ((abs((uv.x - uv.y)) < 0.25f)) {
float v_11 = color.x;
color[0u] = (v_11 + float(obj.numbers[9]));
}
float3 x_242 = normalize(color);
frag_color = float4(x_242[0u], x_242[1u], x_242[2u], 1.0f);
gl_Position = x_GLF_pos;
}
main_out main_inner(float4 x_GLF_pos_param) {
x_GLF_pos = x_GLF_pos_param;
main_1();
main_out v_12 = {frag_color, gl_Position};
return v_12;
}
main_outputs main(main_inputs inputs) {
main_out v_13 = main_inner(inputs.x_GLF_pos_param);
main_out v_14 = v_13;
main_out v_15 = v_13;
main_outputs v_16 = {v_14.frag_color_1, v_15.gl_Position};
return v_16;
}
FXC validation failure:
<scrubbed_path>(139,5-15): error X3511: forced to unroll loop, but unrolling failed.
tint executable returned error: exit status 1