commit | 1affadcab756aa81291507380842803c77544c42 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Fri Oct 15 19:10:23 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Oct 15 19:10:23 2021 +0000 |
tree | 1974be12c09dbc9c590b57bda661daa3845acdf4 | |
parent | 79d209912518ddaa598e60a541009ec96b7f17dd [diff] |
CMake: Disable Tint's GLSL writer Currently enabling this build target requires a dependency on glslang, which Dawn does not provide. Just disable this target while we figure how we want to tackle this. Bug: tint:1217 Change-Id: I79f2ef6e1b007e69ad4aa0d40500b0d1c6a52d6f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/66605 Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Stephen White <senorblanco@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.