| // Copyright 2019 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "tests/DawnTest.h" |
| |
| #include "utils/ComboRenderPipelineDescriptor.h" |
| #include "utils/DawnHelpers.h" |
| |
| class CullingTest : public DawnTest { |
| protected: |
| dawn::RenderPipeline CreatePipelineForTest(dawn::FrontFace frontFace, dawn::CullMode cullMode) { |
| utils::ComboRenderPipelineDescriptor pipelineDescriptor(device); |
| |
| // Draw two triangles with different winding orders: |
| // 1. The top-left one is counterclockwise (CCW) |
| // 2. The bottom-right one is clockwise (CW) |
| const char* vs = |
| R"(#version 450 |
| const vec2 pos[6] = vec2[6](vec2(-1.0f, -1.0f), |
| vec2(-1.0f, 0.0f), |
| vec2( 0.0f, -1.0f), |
| vec2( 0.0f, 1.0f), |
| vec2( 1.0f, 0.0f), |
| vec2( 1.0f, 1.0f)); |
| void main() { |
| gl_Position = vec4(pos[gl_VertexIndex], 0.0, 1.0); |
| })"; |
| pipelineDescriptor.cVertexStage.module = |
| utils::CreateShaderModule(device, utils::ShaderStage::Vertex, vs); |
| |
| // gl_FragCoord of pixel(x, y) in framebuffer coordinate is (x + 0.5, y + 0.5). And we use |
| // RGBA8 format for the back buffer. So (gl_FragCoord.xy - vec2(0.5)) / 255 in shader code |
| // will make the pixel's R and G channels exactly equal to the pixel's x and y coordinates. |
| const char* fs = |
| R"(#version 450 |
| layout(location = 0) out vec4 fragColor; |
| void main() { |
| fragColor = vec4((gl_FragCoord.xy - vec2(0.5)) / 255, 0.0, 1.0); |
| })"; |
| pipelineDescriptor.cFragmentStage.module = |
| utils::CreateShaderModule(device, utils::ShaderStage::Fragment, fs); |
| |
| // Set culling mode and front face according to the parameters |
| pipelineDescriptor.cRasterizationState.frontFace = frontFace; |
| pipelineDescriptor.cRasterizationState.cullMode = cullMode; |
| |
| return device.CreateRenderPipeline(&pipelineDescriptor); |
| } |
| |
| dawn::Texture Create2DTextureForTest(dawn::TextureFormat format) { |
| dawn::TextureDescriptor textureDescriptor; |
| textureDescriptor.dimension = dawn::TextureDimension::e2D; |
| textureDescriptor.format = format; |
| textureDescriptor.usage = |
| dawn::TextureUsageBit::OutputAttachment | dawn::TextureUsageBit::CopySrc; |
| textureDescriptor.arrayLayerCount = 1; |
| textureDescriptor.mipLevelCount = 1; |
| textureDescriptor.sampleCount = 1; |
| textureDescriptor.size = {kSize, kSize, 1}; |
| return device.CreateTexture(&textureDescriptor); |
| } |
| |
| void DoTest(dawn::FrontFace frontFace, |
| dawn::CullMode cullMode, |
| bool isCCWTriangleCulled, |
| bool isCWTriangleCulled) { |
| dawn::Texture colorTexture = Create2DTextureForTest(dawn::TextureFormat::RGBA8Unorm); |
| |
| utils::ComboRenderPassDescriptor renderPassDescriptor({colorTexture.CreateDefaultView()}); |
| renderPassDescriptor.cColorAttachmentsInfoPtr[0]->clearColor = {0.0, 0.0, 1.0, 1.0}; |
| renderPassDescriptor.cColorAttachmentsInfoPtr[0]->loadOp = dawn::LoadOp::Clear; |
| |
| dawn::CommandEncoder commandEncoder = device.CreateCommandEncoder(); |
| dawn::RenderPassEncoder renderPass = commandEncoder.BeginRenderPass(&renderPassDescriptor); |
| renderPass.SetPipeline(CreatePipelineForTest(frontFace, cullMode)); |
| renderPass.Draw(6, 1, 0, 0); |
| renderPass.EndPass(); |
| dawn::CommandBuffer commandBuffer = commandEncoder.Finish(); |
| dawn::Queue queue = device.CreateQueue(); |
| queue.Submit(1, &commandBuffer); |
| |
| constexpr RGBA8 kTopLeftColor = RGBA8(0, 0, 0, 255); |
| constexpr RGBA8 kBottomRightColor = RGBA8(3, 3, 0, 255); |
| constexpr RGBA8 kBackgroundColor = RGBA8(0, 0, 255, 255); |
| |
| RGBA8 kCCWTriangleTopLeftColor = isCCWTriangleCulled ? kBackgroundColor : kTopLeftColor; |
| EXPECT_PIXEL_RGBA8_EQ(kCCWTriangleTopLeftColor, colorTexture, 0, 0); |
| |
| RGBA8 kCWTriangleBottomRightColor = |
| isCWTriangleCulled ? kBackgroundColor : kBottomRightColor; |
| EXPECT_PIXEL_RGBA8_EQ(kCWTriangleBottomRightColor, colorTexture, kSize - 1, kSize - 1); |
| } |
| |
| static constexpr uint32_t kSize = 4; |
| }; |
| |
| TEST_P(CullingTest, CullNoneWhenCCWIsFrontFace) { |
| DoTest(dawn::FrontFace::CCW, dawn::CullMode::None, false, false); |
| } |
| |
| TEST_P(CullingTest, CullFrontFaceWhenCCWIsFrontFace) { |
| DoTest(dawn::FrontFace::CCW, dawn::CullMode::Front, true, false); |
| } |
| |
| TEST_P(CullingTest, CullBackFaceWhenCCWIsFrontFace) { |
| DoTest(dawn::FrontFace::CCW, dawn::CullMode::Back, false, true); |
| } |
| |
| TEST_P(CullingTest, CullNoneWhenCWIsFrontFace) { |
| DoTest(dawn::FrontFace::CW, dawn::CullMode::None, false, false); |
| } |
| |
| TEST_P(CullingTest, CullFrontFaceWhenCWIsFrontFace) { |
| DoTest(dawn::FrontFace::CW, dawn::CullMode::Front, false, true); |
| } |
| |
| TEST_P(CullingTest, CullBackFaceWhenCWIsFrontFace) { |
| DoTest(dawn::FrontFace::CW, dawn::CullMode::Back, true, false); |
| } |
| |
| DAWN_INSTANTIATE_TEST(CullingTest, D3D12Backend, MetalBackend, OpenGLBackend, VulkanBackend); |