| // Copyright 2017 The NXT Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "utils/BackendBinding.h" |
| |
| #include "common/Assert.h" |
| #include "common/Platform.h" |
| #include "nxt/nxt_wsi.h" |
| #include "utils/SwapChainImpl.h" |
| |
| #include <cstdio> |
| #include "glad/glad.h" |
| #include "GLFW/glfw3.h" |
| |
| namespace backend { |
| namespace opengl { |
| void Init(void* (*getProc)(const char*), nxtProcTable* procs, nxtDevice* device); |
| } |
| } |
| |
| namespace utils { |
| class SwapChainImplGL : SwapChainImpl { |
| public: |
| static nxtSwapChainImplementation Create(GLFWwindow* window) { |
| auto impl = GenerateSwapChainImplementation<SwapChainImplGL, nxtWSIContextGL>(); |
| impl.userData = new SwapChainImplGL(window); |
| return impl; |
| } |
| |
| private: |
| GLFWwindow* window = nullptr; |
| uint32_t cfgWidth = 0; |
| uint32_t cfgHeight = 0; |
| GLuint backFBO = 0; |
| GLuint backTexture = 0; |
| |
| SwapChainImplGL(GLFWwindow* window) |
| : window(window) { |
| } |
| |
| ~SwapChainImplGL() { |
| glDeleteTextures(1, &backTexture); |
| glDeleteFramebuffers(1, &backFBO); |
| } |
| |
| void HACKCLEAR() { |
| glBindFramebuffer(GL_DRAW_FRAMEBUFFER, backFBO); |
| glClearColor(0, 0, 0, 1); |
| glClear(GL_COLOR_BUFFER_BIT); |
| } |
| |
| // For GenerateSwapChainImplementation |
| friend class SwapChainImpl; |
| |
| void Init(nxtWSIContextGL*) { |
| glGenTextures(1, &backTexture); |
| glBindTexture(GL_TEXTURE_2D, backTexture); |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 0, 0, 0, |
| GL_RGBA, GL_UNSIGNED_BYTE, nullptr); |
| |
| glGenFramebuffers(1, &backFBO); |
| glBindFramebuffer(GL_READ_FRAMEBUFFER, backFBO); |
| glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| GL_TEXTURE_2D, backTexture, 0); |
| } |
| |
| nxtSwapChainError Configure(nxtTextureFormat format, |
| uint32_t width, uint32_t height) { |
| if (format != NXT_TEXTURE_FORMAT_R8_G8_B8_A8_UNORM) { |
| return "unsupported format"; |
| } |
| ASSERT(width > 0); |
| ASSERT(height > 0); |
| cfgWidth = width; |
| cfgHeight = height; |
| |
| glBindTexture(GL_TEXTURE_2D, backTexture); |
| // Reallocate the texture |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, |
| GL_RGBA, GL_UNSIGNED_BYTE, nullptr); |
| // Clear the newly (re-)allocated texture |
| HACKCLEAR(); |
| |
| return NXT_SWAP_CHAIN_NO_ERROR; |
| } |
| |
| nxtSwapChainError GetNextTexture(nxtSwapChainNextTexture* nextTexture) { |
| nextTexture->texture = reinterpret_cast<void*>(static_cast<size_t>(backTexture)); |
| return NXT_SWAP_CHAIN_NO_ERROR; |
| } |
| |
| nxtSwapChainError Present() { |
| glBindFramebuffer(GL_READ_FRAMEBUFFER, backFBO); |
| glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); |
| glBlitFramebuffer(0, 0, cfgWidth, cfgHeight, 0, 0, cfgWidth, cfgHeight, |
| GL_COLOR_BUFFER_BIT, GL_NEAREST); |
| glfwSwapBuffers(window); |
| HACKCLEAR(); |
| |
| return NXT_SWAP_CHAIN_NO_ERROR; |
| } |
| }; |
| |
| class OpenGLBinding : public BackendBinding { |
| public: |
| void SetupGLFWWindowHints() override { |
| #if defined(NXT_PLATFORM_APPLE) |
| glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4); |
| glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1); |
| glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GLFW_TRUE); |
| glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); |
| #else |
| glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4); |
| glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 5); |
| glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GLFW_TRUE); |
| glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); |
| #endif |
| } |
| void GetProcAndDevice(nxtProcTable* procs, nxtDevice* device) override { |
| glfwMakeContextCurrent(window); |
| backend::opengl::Init(reinterpret_cast<void*(*)(const char*)>(glfwGetProcAddress), procs, device); |
| |
| backendDevice = *device; |
| } |
| |
| uint64_t GetSwapChainImplementation() override { |
| if (swapchainImpl.userData == nullptr) { |
| swapchainImpl = SwapChainImplGL::Create(window); |
| } |
| return reinterpret_cast<uint64_t>(&swapchainImpl); |
| } |
| |
| private: |
| nxtDevice backendDevice = nullptr; |
| nxtSwapChainImplementation swapchainImpl = {}; |
| }; |
| |
| BackendBinding* CreateOpenGLBinding() { |
| return new OpenGLBinding; |
| } |
| |
| } |