dawn/hlsl: emit HLSL source on shader compilation failure if dump_shaders If dump_shaders is not enabled, emit a simple failure message, otherwise emit the compiler error message and HLSL shader source. Bug: 42240637 Bug: 381065163 Change-Id: Iabaf3e911cb9cce38f14ee050a29e47e5efe2466 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/216955 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.