blob: cdd3bedbdfce0bb9fd4a60b0e80b97f5cf37e227 [file]
enable chromium_experimental_resource_table;
@fragment fn fs() -> @location(0) vec4f {
let t = getResource<texture_2d<f32, filterable>>(0);
let s = getResource<sampler<filtering>>(1);
return textureSample(t, s, vec2f(0));
}