#version 310 es | |
void f() { | |
bvec3 a = bvec3(true, true, false); | |
bvec3 b = bvec3(true, false, true); | |
bvec3 r = bvec3(uvec3(bvec3(true, true, false)) & uvec3(bvec3(true, false, true))); | |
} | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
void main() { | |
f(); | |
return; | |
} |