blob: db51912bc3afc17c2bc494af9356f6766f4d5e18 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
template<typename T, size_t N>
struct tint_array {
const constant T& operator[](size_t i) const constant { return elements[i]; }
device T& operator[](size_t i) device { return elements[i]; }
const device T& operator[](size_t i) const device { return elements[i]; }
thread T& operator[](size_t i) thread { return elements[i]; }
const thread T& operator[](size_t i) const thread { return elements[i]; }
threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
T elements[N];
};
struct Inner {
/* 0x0000 */ int x;
};
struct S {
/* 0x0000 */ packed_int3 a;
/* 0x000c */ int b;
/* 0x0010 */ packed_uint3 c;
/* 0x001c */ uint d;
/* 0x0020 */ packed_float3 e;
/* 0x002c */ float f;
/* 0x0030 */ float2x3 g;
/* 0x0050 */ float3x2 h;
/* 0x0068 */ Inner i;
/* 0x006c */ tint_array<Inner, 4> j;
/* 0x007c */ tint_array<int8_t, 4> tint_pad;
};
kernel void tint_symbol(const device S* tint_symbol_1 [[buffer(0)]]) {
int3 const a = int3((*(tint_symbol_1)).a);
int const b = (*(tint_symbol_1)).b;
uint3 const c = uint3((*(tint_symbol_1)).c);
uint const d = (*(tint_symbol_1)).d;
float3 const e = float3((*(tint_symbol_1)).e);
float const f = (*(tint_symbol_1)).f;
float2x3 const g = (*(tint_symbol_1)).g;
float3x2 const h = (*(tint_symbol_1)).h;
Inner const i = (*(tint_symbol_1)).i;
tint_array<Inner, 4> const j = (*(tint_symbol_1)).j;
return;
}