| struct strided_arr { |
| @size(16) |
| el : i32, |
| } |
| |
| type Arr = array<strided_arr, 7u>; |
| |
| struct buf0 { |
| x_GLF_uniform_int_values : Arr, |
| } |
| |
| struct strided_arr_1 { |
| @size(16) |
| el : f32, |
| } |
| |
| type Arr_1 = array<strided_arr_1, 3u>; |
| |
| struct buf1 { |
| x_GLF_uniform_float_values : Arr_1, |
| } |
| |
| @group(0) @binding(0) var<uniform> x_6 : buf0; |
| |
| @group(0) @binding(1) var<uniform> x_8 : buf1; |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| fn main_1() { |
| var sums : array<f32, 2u>; |
| var a : i32; |
| var b : i32; |
| var c : i32; |
| var d : i32; |
| var e : i32; |
| var f : i32; |
| var g : i32; |
| var h : i32; |
| var i : i32; |
| var j : i32; |
| var x_215 : bool; |
| var x_216_phi : bool; |
| let x_20 : i32 = x_6.x_GLF_uniform_int_values[1].el; |
| let x_110 : f32 = x_8.x_GLF_uniform_float_values[0].el; |
| sums[x_20] = x_110; |
| let x_22 : i32 = x_6.x_GLF_uniform_int_values[2].el; |
| let x_114 : f32 = x_8.x_GLF_uniform_float_values[0].el; |
| sums[x_22] = x_114; |
| let x_23 : i32 = x_6.x_GLF_uniform_int_values[1].el; |
| a = x_23; |
| loop { |
| let x_24 : i32 = a; |
| let x_25 : i32 = x_6.x_GLF_uniform_int_values[0].el; |
| if ((x_24 < x_25)) { |
| } else { |
| break; |
| } |
| let x_26 : i32 = x_6.x_GLF_uniform_int_values[5].el; |
| b = x_26; |
| loop { |
| let x_27 : i32 = b; |
| let x_28 : i32 = x_6.x_GLF_uniform_int_values[3].el; |
| if ((x_27 < x_28)) { |
| } else { |
| break; |
| } |
| let x_29 : i32 = x_6.x_GLF_uniform_int_values[6].el; |
| c = x_29; |
| loop { |
| let x_30 : i32 = c; |
| let x_31 : i32 = x_6.x_GLF_uniform_int_values[4].el; |
| if ((x_30 <= x_31)) { |
| } else { |
| break; |
| } |
| let x_32 : i32 = x_6.x_GLF_uniform_int_values[1].el; |
| d = x_32; |
| loop { |
| let x_33 : i32 = d; |
| let x_34 : i32 = x_6.x_GLF_uniform_int_values[6].el; |
| if ((x_33 < x_34)) { |
| } else { |
| break; |
| } |
| let x_35 : i32 = x_6.x_GLF_uniform_int_values[0].el; |
| e = x_35; |
| loop { |
| let x_36 : i32 = e; |
| let x_37 : i32 = x_6.x_GLF_uniform_int_values[4].el; |
| if ((x_36 <= x_37)) { |
| } else { |
| break; |
| } |
| let x_38 : i32 = x_6.x_GLF_uniform_int_values[1].el; |
| f = x_38; |
| loop { |
| let x_39 : i32 = f; |
| let x_40 : i32 = x_6.x_GLF_uniform_int_values[0].el; |
| if ((x_39 < x_40)) { |
| } else { |
| break; |
| } |
| let x_41 : i32 = x_6.x_GLF_uniform_int_values[1].el; |
| g = x_41; |
| loop { |
| let x_42 : i32 = g; |
| let x_43 : i32 = x_6.x_GLF_uniform_int_values[6].el; |
| if ((x_42 < x_43)) { |
| } else { |
| break; |
| } |
| let x_44 : i32 = x_6.x_GLF_uniform_int_values[1].el; |
| h = x_44; |
| loop { |
| let x_45 : i32 = h; |
| let x_46 : i32 = x_6.x_GLF_uniform_int_values[0].el; |
| if ((x_45 < x_46)) { |
| } else { |
| break; |
| } |
| let x_47 : i32 = x_6.x_GLF_uniform_int_values[1].el; |
| i = x_47; |
| loop { |
| let x_48 : i32 = i; |
| let x_49 : i32 = x_6.x_GLF_uniform_int_values[4].el; |
| if ((x_48 < x_49)) { |
| } else { |
| break; |
| } |
| let x_50 : i32 = x_6.x_GLF_uniform_int_values[0].el; |
| j = x_50; |
| loop { |
| let x_51 : i32 = j; |
| let x_52 : i32 = x_6.x_GLF_uniform_int_values[1].el; |
| if ((x_51 > x_52)) { |
| } else { |
| break; |
| } |
| let x_53 : i32 = a; |
| let x_197 : f32 = x_8.x_GLF_uniform_float_values[2].el; |
| let x_199 : f32 = sums[x_53]; |
| sums[x_53] = (x_199 + x_197); |
| |
| continuing { |
| let x_54 : i32 = j; |
| j = (x_54 - 1); |
| } |
| } |
| |
| continuing { |
| let x_56 : i32 = i; |
| i = (x_56 + 1); |
| } |
| } |
| |
| continuing { |
| let x_58 : i32 = h; |
| h = (x_58 + 1); |
| } |
| } |
| |
| continuing { |
| let x_60 : i32 = g; |
| g = (x_60 + 1); |
| } |
| } |
| |
| continuing { |
| let x_62 : i32 = f; |
| f = (x_62 + 1); |
| } |
| } |
| |
| continuing { |
| let x_64 : i32 = e; |
| e = (x_64 + 1); |
| } |
| } |
| |
| continuing { |
| let x_66 : i32 = d; |
| d = (x_66 + 1); |
| } |
| } |
| |
| continuing { |
| let x_68 : i32 = c; |
| c = (x_68 + 1); |
| } |
| } |
| |
| continuing { |
| let x_70 : i32 = b; |
| b = (x_70 + 1); |
| } |
| } |
| |
| continuing { |
| let x_72 : i32 = a; |
| a = (x_72 + 1); |
| } |
| } |
| let x_74 : i32 = x_6.x_GLF_uniform_int_values[1].el; |
| let x_204 : f32 = sums[x_74]; |
| let x_206 : f32 = x_8.x_GLF_uniform_float_values[1].el; |
| let x_207 : bool = (x_204 == x_206); |
| x_216_phi = x_207; |
| if (x_207) { |
| let x_75 : i32 = x_6.x_GLF_uniform_int_values[2].el; |
| let x_212 : f32 = sums[x_75]; |
| let x_214 : f32 = x_8.x_GLF_uniform_float_values[1].el; |
| x_215 = (x_212 == x_214); |
| x_216_phi = x_215; |
| } |
| let x_216 : bool = x_216_phi; |
| if (x_216) { |
| let x_76 : i32 = x_6.x_GLF_uniform_int_values[2].el; |
| let x_77 : i32 = x_6.x_GLF_uniform_int_values[1].el; |
| let x_78 : i32 = x_6.x_GLF_uniform_int_values[1].el; |
| let x_79 : i32 = x_6.x_GLF_uniform_int_values[2].el; |
| x_GLF_color = vec4<f32>(f32(x_76), f32(x_77), f32(x_78), f32(x_79)); |
| } else { |
| let x_80 : i32 = x_6.x_GLF_uniform_int_values[1].el; |
| let x_230 : f32 = f32(x_80); |
| x_GLF_color = vec4<f32>(x_230, x_230, x_230, x_230); |
| } |
| return; |
| } |
| |
| struct main_out { |
| @location(0) |
| x_GLF_color_1 : vec4<f32>, |
| } |
| |
| @fragment |
| fn main() -> main_out { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |