| // Copyright 2019 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef SRC_DAWN_NATIVE_VULKAN_UTILSVULKAN_H_ |
| #define SRC_DAWN_NATIVE_VULKAN_UTILSVULKAN_H_ |
| |
| #include <string> |
| #include <vector> |
| |
| #include "dawn/common/vulkan_platform.h" |
| #include "dawn/native/Commands.h" |
| #include "dawn/native/dawn_platform.h" |
| |
| namespace dawn::native { |
| struct ProgrammableStage; |
| union OverrideScalar; |
| } // namespace dawn::native |
| |
| namespace dawn::native::vulkan { |
| |
| class Device; |
| |
| // A Helper type used to build a pNext chain of extension structs. |
| // Usage is: |
| // 1) Create instance, passing the address of the first struct in the chain. This requires |
| // pNext to be nullptr. If you already have a chain you need to pass a pointer to the tail |
| // of it. |
| // |
| // 2) Call Add(&vk_struct) every time a new struct needs to be appended to the chain. |
| // |
| // 3) Alternatively, call Add(&vk_struct, VK_STRUCTURE_TYPE_XXX) to initialize the struct |
| // with a given VkStructureType value while appending it to the chain. |
| // |
| // Examples: |
| // VkPhysicalFeatures2 features2 = { |
| // .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2, |
| // .pNext = nullptr, |
| // }; |
| // |
| // PNextChainBuilder featuresChain(&features2); |
| // |
| // featuresChain.Add(&featuresExtensions.subgroupSizeControl, |
| // VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES_EXT); |
| // |
| struct PNextChainBuilder { |
| // Constructor takes the address of a Vulkan structure instance, and |
| // walks its pNext chain to record the current location of its tail. |
| // |
| // NOTE: Some VK_STRUCT_TYPEs define their pNext field as a const void* |
| // which is why the VkBaseOutStructure* casts below are necessary. |
| template <typename VK_STRUCT_TYPE> |
| explicit PNextChainBuilder(VK_STRUCT_TYPE* head) |
| : mCurrent(reinterpret_cast<VkBaseOutStructure*>(head)) { |
| while (mCurrent->pNext != nullptr) { |
| mCurrent = mCurrent->pNext; |
| } |
| } |
| |
| // Add one item to the chain. |vk_struct| must be a Vulkan structure |
| // that is already initialized. |
| template <typename VK_STRUCT_TYPE> |
| void Add(VK_STRUCT_TYPE* vkStruct) { |
| // Checks to ensure proper type safety. |
| static_assert(offsetof(VK_STRUCT_TYPE, sType) == offsetof(VkBaseOutStructure, sType) && |
| offsetof(VK_STRUCT_TYPE, pNext) == offsetof(VkBaseOutStructure, pNext), |
| "Argument type is not a proper Vulkan structure type"); |
| vkStruct->pNext = nullptr; |
| |
| mCurrent->pNext = reinterpret_cast<VkBaseOutStructure*>(vkStruct); |
| mCurrent = mCurrent->pNext; |
| } |
| |
| // A variant of Add() above that also initializes the |sType| field in |vk_struct|. |
| template <typename VK_STRUCT_TYPE> |
| void Add(VK_STRUCT_TYPE* vkStruct, VkStructureType sType) { |
| vkStruct->sType = sType; |
| Add(vkStruct); |
| } |
| |
| private: |
| VkBaseOutStructure* mCurrent; |
| }; |
| |
| VkCompareOp ToVulkanCompareOp(wgpu::CompareFunction op); |
| |
| VkImageAspectFlags VulkanAspectMask(const Aspect& aspects); |
| |
| Extent3D ComputeTextureCopyExtent(const TextureCopy& textureCopy, const Extent3D& copySize); |
| |
| VkBufferImageCopy ComputeBufferImageCopyRegion(const BufferCopy& bufferCopy, |
| const TextureCopy& textureCopy, |
| const Extent3D& copySize); |
| VkBufferImageCopy ComputeBufferImageCopyRegion(const TextureDataLayout& dataLayout, |
| const TextureCopy& textureCopy, |
| const Extent3D& copySize); |
| |
| // Gets the associated VkObjectType for any non-dispatchable handle |
| template <class HandleType> |
| VkObjectType GetVkObjectType(HandleType handle); |
| |
| void SetDebugNameInternal(Device* device, |
| VkObjectType objectType, |
| uint64_t objectHandle, |
| const char* prefix, |
| std::string label); |
| |
| // The majority of Vulkan handles are "non-dispatchable". Dawn wraps these by overriding |
| // VK_DEFINE_NON_DISPATCHABLE_HANDLE to add some capabilities like making null comparisons |
| // easier. In those cases we can make setting the debug name a bit easier by getting the |
| // object type automatically and handling the indirection to the native handle. |
| template <typename Tag, typename HandleType> |
| void SetDebugName(Device* device, |
| detail::VkHandle<Tag, HandleType> objectHandle, |
| const char* prefix, |
| std::string label = "") { |
| uint64_t handle; |
| if constexpr (std::is_same_v<HandleType, uint64_t>) { |
| handle = objectHandle.GetHandle(); |
| } else { |
| handle = reinterpret_cast<uint64_t>(objectHandle.GetHandle()); |
| } |
| SetDebugNameInternal(device, GetVkObjectType(objectHandle), handle, prefix, label); |
| } |
| |
| // Handles like VkQueue and VKDevice require a special path because they are dispatchable, so |
| // they require an explicit VkObjectType and cast to a uint64_t directly rather than by getting |
| // the non-dispatchable wrapper's underlying handle. |
| template <typename HandleType> |
| void SetDebugName(Device* device, |
| VkObjectType objectType, |
| HandleType objectHandle, |
| const char* prefix, |
| std::string label = "") { |
| SetDebugNameInternal(device, objectType, reinterpret_cast<uint64_t>(objectHandle), prefix, |
| label); |
| } |
| |
| std::string GetNextDeviceDebugPrefix(); |
| std::string GetDeviceDebugPrefixFromDebugName(const char* debugName); |
| |
| } // namespace dawn::native::vulkan |
| |
| #endif // SRC_DAWN_NATIVE_VULKAN_UTILSVULKAN_H_ |