#version 310 es | |
struct modf_result_vec2_f32 { | |
vec2 fract; | |
vec2 whole; | |
}; | |
void tint_symbol() { | |
modf_result_vec2_f32 res = modf_result_vec2_f32(vec2(0.25f, 0.75f), vec2(1.0f, 3.0f)); | |
vec2 tint_symbol_2 = res.fract; | |
vec2 whole = res.whole; | |
} | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
void main() { | |
tint_symbol(); | |
return; | |
} |