| struct strided_arr { |
| @size(16) |
| el : i32, |
| } |
| |
| type Arr = array<strided_arr, 4u>; |
| |
| struct buf0 { |
| x_GLF_uniform_int_values : Arr, |
| } |
| |
| @group(0) @binding(0) var<uniform> x_6 : buf0; |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| fn main_1() { |
| var i : i32; |
| var a : array<i32, 2u>; |
| let x_32 : i32 = x_6.x_GLF_uniform_int_values[2].el; |
| i = x_32; |
| loop { |
| let x_37 : i32 = i; |
| let x_39 : i32 = x_6.x_GLF_uniform_int_values[0].el; |
| if ((x_37 < x_39)) { |
| } else { |
| break; |
| } |
| let x_43 : i32 = x_6.x_GLF_uniform_int_values[1].el; |
| let x_44 : i32 = i; |
| let x_46 : i32 = x_6.x_GLF_uniform_int_values[3].el; |
| a = array<i32, 2u>(x_43, ((vec2<i32>(x_44, x_44) % vec2<i32>(3, x_46))).y); |
| |
| continuing { |
| let x_52 : i32 = i; |
| i = (x_52 + 1); |
| } |
| } |
| let x_55 : i32 = x_6.x_GLF_uniform_int_values[2].el; |
| let x_57 : i32 = a[x_55]; |
| let x_60 : i32 = x_6.x_GLF_uniform_int_values[1].el; |
| let x_63 : i32 = x_6.x_GLF_uniform_int_values[1].el; |
| let x_66 : i32 = x_6.x_GLF_uniform_int_values[2].el; |
| let x_68 : i32 = a[x_66]; |
| x_GLF_color = vec4<f32>(f32(x_57), f32(x_60), f32(x_63), f32(x_68)); |
| return; |
| } |
| |
| struct main_out { |
| @location(0) |
| x_GLF_color_1 : vec4<f32>, |
| } |
| |
| @fragment |
| fn main() -> main_out { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |