commit | c260705182409fcbe263d38078104eb2717bccd9 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Tue Jul 09 18:45:00 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jul 09 18:45:00 2024 +0000 |
tree | 588fc4c532b1bb3854945e07a08974a6d9a56149 | |
parent | cb8bca9f639ab54f5670fbabcc78a22280c5206c [diff] |
Fix fuzzer build with the {Destroy->Unregister}ObjectCmd Bug: 344963953 Change-Id: I6aae7c130d12739eded6ccbd58d39c1f6a7a4edc Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/197494 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.