commit | e5ca66806f99cc394b133d42b8adeebad2d99ae4 | [log] [tgz] |
---|---|---|
author | Jiawei Shao <jiawei.shao@intel.com> | Tue Mar 07 00:43:08 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Mar 07 00:43:08 2023 +0000 |
tree | 113a67ce35f5745ba9b11ce751e89f37756a97f9 | |
parent | aaae3ffadafafe1fea4fa141420b939bc82e2934 [diff] |
Vulkan: Use VK_QUEUE_FAMILY_IGNORED on buffer barriers This patch uses VK_QUEUE_FAMILY_IGNORED on buffer barriers to align with what we are doing on image barriers. Bug: dawn:1688 Change-Id: Icabae22270fc9c92a69ce18e0a63db49de9d7481 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122444 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.