commit | c26f6dae33765c533c4cd4bf2552a9f9ee4fd37f | [log] [tgz] |
---|---|---|
author | Raul Tambre <raul@tambre.ee> | Mon Feb 04 09:04:19 2019 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Mon Feb 04 09:04:19 2019 +0000 |
tree | 896a4bb5c4bd72d797ba2e6ac204b05d1a421ba3 | |
parent | baa3741c9fbe88e83e6d8cbbea1ca44d53e1da24 [diff] |
Fix missing include for std::unique_ptr in D3D12Binding.cpp Bug: dawn:99 Change-Id: Ifeaa69b3061fe962a39f0b13bdee028dbeb2677d Reviewed-on: https://dawn-review.googlesource.com/c/4320 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
diff --git a/src/utils/D3D12Binding.cpp b/src/utils/D3D12Binding.cpp index c9a8f2a..e1c8687 100644 --- a/src/utils/D3D12Binding.cpp +++ b/src/utils/D3D12Binding.cpp
@@ -21,6 +21,8 @@ #define GLFW_EXPOSE_NATIVE_WIN32 #include "GLFW/glfw3native.h" +#include <memory> + namespace utils { class D3D12Binding : public BackendBinding {