commit | c27315a48c5cd49e525c14d3bdee3f18bf1dc28e | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Mon Feb 26 20:24:06 2024 +0000 |
committer | Ben Clayton <bclayton@google.com> | Mon Feb 26 20:24:06 2024 +0000 |
tree | a710ff28b07e469755bcca31dd3d844e18689c07 | |
parent | 89549b14a2200f128a3025b317efff3efae194cb [diff] |
[tint] Use StyledText for all diagnostics And use the styles in the WGSL resolver package to provide coloured errors. Change-Id: I4c7c25ef9efcede1da962ac68b688da8319e19ee Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/173140 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.