[dawn][native] Split DynamicArrayState to its own class. The logic of the dynamic array is very different from the one for static bindings of a BindGroup. Tracking of pinned / unpinned resources and metadata buffer updates will get non-trivial so it is better to separate the classes in different files. Bug: 435317394 Change-Id: I8b4514f56b2eb7a50ed86e5be9623f719ce684f0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/259194 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.