| // Copyright 2021 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "src/dawn_node/binding/AsyncRunner.h" |
| |
| #include <cassert> |
| #include <limits> |
| |
| namespace wgpu { namespace binding { |
| |
| AsyncRunner::AsyncRunner(Napi::Env env, wgpu::Device device) : env_(env), device_(device) { |
| } |
| |
| void AsyncRunner::Begin() { |
| assert(count_ != std::numeric_limits<decltype(count_)>::max()); |
| if (count_++ == 0) { |
| QueueTick(); |
| } |
| } |
| |
| void AsyncRunner::End() { |
| assert(count_ > 0); |
| count_--; |
| } |
| |
| void AsyncRunner::QueueTick() { |
| // TODO(crbug.com/dawn/1127): We probably want to reduce the frequency at which this gets |
| // called. |
| env_.Global() |
| .Get("setImmediate") |
| .As<Napi::Function>() |
| .Call({ |
| // TODO(crbug.com/dawn/1127): Create once, reuse. |
| Napi::Function::New(env_, |
| [this](const Napi::CallbackInfo&) { |
| if (count_ > 0) { |
| device_.Tick(); |
| QueueTick(); |
| } |
| }), |
| }); |
| } |
| |
| }} // namespace wgpu::binding |