commit | c2f6f2f5d481a724aa1a34e0c756a277aefb7bef | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Sat Aug 31 22:25:42 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sat Aug 31 22:25:42 2024 +0000 |
tree | 12707a0020c4e79ac2195b4816159f8c80dc1e2d | |
parent | 0b44e31be6c02f1f787e5f646f825a82d67b4e52 [diff] |
[glsl][ir] Emit load and store This Cl adds `Load` and `Store` support to the GLSL IR backend. Bug: 42251044 Change-Id: I064769f834e430f92eb95b23661af03f0dd57c70 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/204520 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.