| commit | e43d0008e3bca3b14647a4c168e4874f3b04d5b1 | [log] [tgz] | 
|---|---|---|
| author | Corentin Wallez <cwallez@chromium.org> | Thu Sep 04 02:01:01 2025 -0700 | 
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Sep 04 02:01:01 2025 -0700 | 
| tree | 6f625af5297881e74e62cbbe2610627066ab9cf5 | |
| parent | aeee35cd37d59bc80d314bc5af538eb5f6dea5c6 [diff] | 
[dawn][native] Cleanup a few "bindless" TODOs. They have been handled already. Bug: 435317394 Change-Id: I7fc789c18cf06ce69895a0651ca66e6c47de2958 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/260354 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.