commit | c3d7e7524e4a09dfce98539b8cff844747e15684 | [log] [tgz] |
---|---|---|
author | Shrek Shao <shrekshao@google.com> | Thu Oct 17 00:47:33 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Oct 17 00:47:33 2024 +0000 |
tree | 623d3e1563fe4f547878721733bfd1ed340ac15a | |
parent | 84419b700809fcb6ff2655a79bdde477c11f90ac [diff] |
[Compat] Remove storage binding restriction when validating texture wrapped Bug: 42241025 Change-Id: I07fbcbdaf27a4b48430b4d98c4e8b58ef02f033c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/210775 Reviewed-by: Stephen White <senorblanco@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Shrek Shao <shrekshao@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.