Roll third_party/webgpu-cts/ 8596996e7..0369f5dc0 (13 commits)

Regenerated:
 - expectations.txt
 - ts_sources.txt
 - test_list.txt
 - cache_list.txt
 - resource_files.txt
 - webtest .html files

https://chromium.googlesource.com/external/github.com/gpuweb/cts/+log/8596996e727e..0369f5dc081b
 - 0369f5 Fix handling of non-primitive param values in case filtering (#2904)
 - 948cd7 Fix handling of caseFilter in .expand()
 - fec5ef Revert "Revert "Optimize loadTreeForQuery by filtering eagerly in ParamsBuilder (#2890)" (#2900)"
 - 78df2f Test -0.0 values in vertex format test (#2896)
 - d2d4ab Revert "Optimize loadTreeForQuery by filtering eagerly in ParamsBuilder (#2890)" (#2900)
 - 78c19b Simplify var decl validation code (#2894)
 - 9d89eb [wgsl] Test negative one case for firstLeadingBit (#2893)
 - cbc750 Add HTMLImageElement and ImageData to copyExternalImageToTexture (#2886)
 - 56b351 Switch GitHub Actions to an LTS version of Node (15 -> 16) (#2892)
 - 000fd1 Only trigger WPT Lint test on pull_request (#2889)
 - 02b230 Cover ImageBitmap option "colorSpaceConversion: none" (#2891)
 - dd5eae Optimize loadTreeForQuery by filtering eagerly in ParamsBuilder (#2890)
 - 548d2c Configure vscode to use our local copy of tsc instead of its own (#2888)

Created with './tools/run cts roll', manually editited to fix infra issues

Change-Id: I6f1a261a39e95e813fe9c88bd6381c382ee68282
Cq-Include-Trybots: luci.chromium.try:android-dawn-arm-rel,android-dawn-arm64-rel,dawn-try-mac-arm64-rel,dawn-try-win10-x86-rel,linux-dawn-rel,mac-dawn-rel,win-dawn-rel
Include-Ci-Only-Tests: true
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/148120
Auto-Submit: Brandon Jones <bajones@chromium.org>
Kokoro: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
5 files changed
tree: 2d42ca85ff2a793cffbd8812d0fc7e09cf637262
  1. .vscode/
  2. build_overrides/
  3. docs/
  4. generator/
  5. include/
  6. infra/
  7. scripts/
  8. src/
  9. test/
  10. third_party/
  11. tools/
  12. webgpu-cts/
  13. .clang-format
  14. .clang-tidy
  15. .gitattributes
  16. .gitignore
  17. .gitmodules
  18. .gn
  19. AUTHORS
  20. BUILD.gn
  21. CMakeLists.txt
  22. CMakeSettings.json
  23. CODE_OF_CONDUCT.md
  24. codereview.settings
  25. CONTRIBUTING.md
  26. CPPLINT.cfg
  27. dawn.json
  28. dawn_wire.json
  29. DEPS
  30. DIR_METADATA
  31. Doxyfile
  32. go.mod
  33. go.sum
  34. go_presubmit_support.py
  35. LICENSE
  36. OWNERS
  37. PRESUBMIT.py
  38. README.chromium
  39. README.md
README.md

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text Dawn is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.