blob: c18730f7daad40f90ed188c035ed696911c3add8 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct MyStruct {
float f1;
};
template<typename T, size_t N>
struct tint_array {
const constant T& operator[](size_t i) const constant { return elements[i]; }
device T& operator[](size_t i) device { return elements[i]; }
const device T& operator[](size_t i) const device { return elements[i]; }
thread T& operator[](size_t i) thread { return elements[i]; }
const thread T& operator[](size_t i) const thread { return elements[i]; }
threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
T elements[N];
};
struct tint_module_vars_struct {
thread int* v1;
thread uint* v2;
thread float* v3;
thread int3* v4;
thread uint3* v5;
thread float3* v6;
thread MyStruct* v7;
thread tint_array<float, 10>* v8;
thread int* v9;
thread uint* v10;
thread float* v11;
thread MyStruct* v12;
thread MyStruct* v13;
thread tint_array<float, 10>* v14;
thread int3* v15;
thread float3* v16;
};
kernel void f() {
thread int v1 = 1;
thread uint v2 = 1u;
thread float v3 = 1.0f;
thread int3 v4 = int3(1);
thread uint3 v5 = uint3(1u, 2u, 3u);
thread float3 v6 = float3(1.0f, 2.0f, 3.0f);
thread MyStruct v7 = MyStruct{.f1=1.0f};
thread tint_array<float, 10> v8 = tint_array<float, 10>{};
thread int v9 = 0;
thread uint v10 = 0u;
thread float v11 = 0.0f;
thread MyStruct v12 = MyStruct{};
thread MyStruct v13 = MyStruct{};
thread tint_array<float, 10> v14 = tint_array<float, 10>{};
thread int3 v15 = int3(1, 2, 3);
thread float3 v16 = float3(1.0f, 2.0f, 3.0f);
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.v1=(&v1), .v2=(&v2), .v3=(&v3), .v4=(&v4), .v5=(&v5), .v6=(&v6), .v7=(&v7), .v8=(&v8), .v9=(&v9), .v10=(&v10), .v11=(&v11), .v12=(&v12), .v13=(&v13), .v14=(&v14), .v15=(&v15), .v16=(&v16)};
int const l1 = (*tint_module_vars.v1);
uint const l2 = (*tint_module_vars.v2);
float const l3 = (*tint_module_vars.v3);
int3 const l4 = (*tint_module_vars.v4);
uint3 const l5 = (*tint_module_vars.v5);
float3 const l6 = (*tint_module_vars.v6);
MyStruct const l7 = (*tint_module_vars.v7);
tint_array<float, 10> const l8 = (*tint_module_vars.v8);
int const l9 = (*tint_module_vars.v9);
uint const l10 = (*tint_module_vars.v10);
float const l11 = (*tint_module_vars.v11);
MyStruct const l12 = (*tint_module_vars.v12);
MyStruct const l13 = (*tint_module_vars.v13);
tint_array<float, 10> const l14 = (*tint_module_vars.v14);
int3 const l15 = (*tint_module_vars.v15);
float3 const l16 = (*tint_module_vars.v16);
}