commit | c4c4ff9eb4b51ec22f8608e7f2ef8028ad57f367 | [log] [tgz] |
---|---|---|
author | Ryan Harrison <rharrison@chromium.org> | Tue Jul 28 21:57:18 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Tue Jul 28 21:57:18 2020 +0000 |
tree | a0f4ba64bda370a82a0ca2a5b306a040c8ce0273 | |
parent | a390d7f84f69bd50f1dba5e9ccb1c67e1fbfb15a [diff] |
Enable WGSL support by default Explictly turned off for Skia, since it does not yet have Tint in its DEPS. Roll third_party/tint/ e8c12f32f..c5cd8f5bd (3 commits) https://dawn.googlesource.com/tint/+log/e8c12f32f9a9..c5cd8f5bd382 $ git log e8c12f32f..c5cd8f5bd --date=short --no-merges --format='%ad %ae %s' 2020-07-28 rharrison Remove binutils from DEPS and pull in changes to build.gni from Dawn 2020-07-28 rharrison Get 'gn gen --check' passing 2020-07-28 idanr Fix Tint ninja build Created with: roll-dep third_party/tint BUG=tint:123 Change-Id: Icd26c2d1b7329c94afa6f23c5c057de8efaee3e8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25523 Commit-Queue: Ryan Harrison <rharrison@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.