commit | c4d9ee724ea25288a5248ceb469514c0273eea7b | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Apr 23 00:38:28 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Apr 23 00:38:28 2024 +0000 |
tree | c70c3ecafa0f08ec971db646769fc27586864520 | |
parent | ba06f4775aa0daeccd5af239f01fbdcd86a65e38 [diff] |
[tint][fuzz][ast] Add AddBlockAttribute fuzzer Bug: tint:2223 Change-Id: Ib6101b021524342df59655b099146f708779fb67 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/185102 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Ryan Harrison <rharrison@chromium.org> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.