commit | c4fe82d9f72bb925a3fe44913290b86bcecaf211 | [log] [tgz] |
---|---|---|
author | Antonio Maiorano <amaiorano@google.com> | Thu Feb 22 00:51:41 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Feb 22 00:51:41 2024 +0000 |
tree | 1f92ea54075ccdf4109548794f8c4e4d97881269 | |
parent | b547f172652c83a77b04dd7e37f4d121adec8693 [diff] |
DEPS: Use a pinned version of depot_tools This has multiple benefits: - RemoteExec will be able to build cpps remotely that depend on files in depot_tools (e.g. Windows SDK), otherwise these are always built locally. This means faster builds on bots as well. - Will align Dawn's standalone build with Chromium's as they'll use the same depot_tools version (once we setup an autoroller). Bug: dawn:2431 Change-Id: I5a820a2a1e418f748b4e3635a86641d1b18c80af Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/175821 Reviewed-by: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.