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// Copyright 2018 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef DAWNNATIVE_OPENGL_DEVICEGL_H_
#define DAWNNATIVE_OPENGL_DEVICEGL_H_
#include "dawn_native/dawn_platform.h"
#include "common/Platform.h"
#include "dawn_native/Device.h"
#include "dawn_native/opengl/Forward.h"
#include "dawn_native/opengl/GLFormat.h"
#include "dawn_native/opengl/OpenGLFunctions.h"
#include <queue>
// Remove windows.h macros after glad's include of windows.h
#if defined(DAWN_PLATFORM_WINDOWS)
# include "common/windows_with_undefs.h"
#endif
namespace dawn_native { namespace opengl {
class Device : public DeviceBase {
public:
Device(AdapterBase* adapter,
const DeviceDescriptor* descriptor,
const OpenGLFunctions& functions);
~Device();
// Contains all the OpenGL entry points, glDoFoo is called via device->gl.DoFoo.
const OpenGLFunctions gl;
const GLFormat& GetGLFormat(const Format& format);
void SubmitFenceSync();
// Dawn API
CommandBufferBase* CreateCommandBuffer(CommandEncoderBase* encoder,
const CommandBufferDescriptor* descriptor) override;
Serial GetCompletedCommandSerial() const final override;
Serial GetLastSubmittedCommandSerial() const final override;
Serial GetPendingCommandSerial() const override;
MaybeError TickImpl() override;
ResultOrError<std::unique_ptr<StagingBufferBase>> CreateStagingBuffer(size_t size) override;
MaybeError CopyFromStagingToBuffer(StagingBufferBase* source,
uint64_t sourceOffset,
BufferBase* destination,
uint64_t destinationOffset,
uint64_t size) override;
private:
ResultOrError<BindGroupBase*> CreateBindGroupImpl(
const BindGroupDescriptor* descriptor) override;
ResultOrError<BindGroupLayoutBase*> CreateBindGroupLayoutImpl(
const BindGroupLayoutDescriptor* descriptor) override;
ResultOrError<BufferBase*> CreateBufferImpl(const BufferDescriptor* descriptor) override;
ResultOrError<ComputePipelineBase*> CreateComputePipelineImpl(
const ComputePipelineDescriptor* descriptor) override;
ResultOrError<PipelineLayoutBase*> CreatePipelineLayoutImpl(
const PipelineLayoutDescriptor* descriptor) override;
ResultOrError<QueueBase*> CreateQueueImpl() override;
ResultOrError<RenderPipelineBase*> CreateRenderPipelineImpl(
const RenderPipelineDescriptor* descriptor) override;
ResultOrError<SamplerBase*> CreateSamplerImpl(const SamplerDescriptor* descriptor) override;
ResultOrError<ShaderModuleBase*> CreateShaderModuleImpl(
const ShaderModuleDescriptor* descriptor) override;
ResultOrError<SwapChainBase*> CreateSwapChainImpl(
const SwapChainDescriptor* descriptor) override;
ResultOrError<TextureBase*> CreateTextureImpl(const TextureDescriptor* descriptor) override;
ResultOrError<TextureViewBase*> CreateTextureViewImpl(
TextureBase* texture,
const TextureViewDescriptor* descriptor) override;
void CheckPassedFences();
Serial mCompletedSerial = 0;
Serial mLastSubmittedSerial = 0;
std::queue<std::pair<GLsync, Serial>> mFencesInFlight;
GLFormatTable mFormatTable;
};
}} // namespace dawn_native::opengl
#endif // DAWNNATIVE_OPENGL_DEVICEGL_H_