commit | c57be50d9c3c9cff019df93c8de6de87046f2cb6 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Wed Jan 27 18:41:44 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Wed Jan 27 18:41:44 2021 +0000 |
tree | 6192aad7215d925d6e8e2e885687618e072cb6ab | |
parent | a28c44bf36cd76be8135fc0191e098c063513dad [diff] |
dawn_native: Make executeBundle of 0 bundles clear state This was changed in WebGPU to make the behavior more consistent. See https://github.com/gpuweb/gpuweb/pull/1373 Bug: Change-Id: Icd5f6964a8bc58fdebe7c1a79d4353e6a1a52231 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38844 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Stephen White <senorblanco@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.