commit | c58ba9edddadf2d55b4bef8e045b92e48e3d435e | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Thu Aug 29 03:27:16 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Aug 29 03:27:16 2024 +0000 |
tree | 67d461d1ac75cfd95eab649a0d77a7f752e35e53 | |
parent | 511eb80847afe6bded34ec491a38d5d78ba2d604 [diff] |
[msl] Add RemoveContinueInSwitch transform The textual backends inline continuing blocks at all `continue` callsites, which means that they may generate a `break` that breaks from a switch instead of the intended loop. This transforms sets a flag and performs the `continue` after switch instruction instead. Bug: 42251016 Change-Id: I3826dc21de9f1035afa7de2baac94a14bcbf3bf2 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/204377 Commit-Queue: James Price <jrprice@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.