commit | c58c3aa29319877e2e64d0bad3216f351ecb7e5a | [log] [tgz] |
---|---|---|
author | François Beaufort <beaufort.francois@gmail.com> | Mon Nov 18 23:33:32 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Nov 18 23:33:32 2024 +0000 |
tree | c6e75b9babd9900010d539f21e494b55579515dd | |
parent | 5d99b9ac23c5e2bd73ee1a137027767679e879bc [diff] |
webgpu.h: Update sentinel values for VertexBufferStepMode https://github.com/webgpu-native/webgpu-headers/pull/364 Bug: 377820810 Change-Id: I541c24a84e076750d2a7cd1b8b786d2095509103 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/214854 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.