| // Copyright 2017 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "dawn_native/Buffer.h" |
| |
| #include "common/Alloc.h" |
| #include "common/Assert.h" |
| #include "dawn_native/Commands.h" |
| #include "dawn_native/Device.h" |
| #include "dawn_native/DynamicUploader.h" |
| #include "dawn_native/ErrorData.h" |
| #include "dawn_native/Queue.h" |
| #include "dawn_native/ValidationUtils_autogen.h" |
| |
| #include <cstdio> |
| #include <cstring> |
| #include <utility> |
| |
| namespace dawn_native { |
| |
| namespace { |
| struct MapRequestTask : QueueBase::TaskInFlight { |
| MapRequestTask(Ref<BufferBase> buffer, MapRequestID id) |
| : buffer(std::move(buffer)), id(id) { |
| } |
| void Finish() override { |
| buffer->OnMapRequestCompleted(id, WGPUBufferMapAsyncStatus_Success); |
| } |
| void HandleDeviceLoss() override { |
| buffer->OnMapRequestCompleted(id, WGPUBufferMapAsyncStatus_DeviceLost); |
| } |
| ~MapRequestTask() override = default; |
| |
| private: |
| Ref<BufferBase> buffer; |
| MapRequestID id; |
| }; |
| |
| class ErrorBuffer final : public BufferBase { |
| public: |
| ErrorBuffer(DeviceBase* device, const BufferDescriptor* descriptor) |
| : BufferBase(device, descriptor, ObjectBase::kError) { |
| if (descriptor->mappedAtCreation) { |
| // Check that the size can be used to allocate an mFakeMappedData. A malloc(0) |
| // is invalid, and on 32bit systems we should avoid a narrowing conversion that |
| // would make size = 1 << 32 + 1 allocate one byte. |
| bool isValidSize = |
| descriptor->size != 0 && |
| descriptor->size < uint64_t(std::numeric_limits<size_t>::max()); |
| |
| if (isValidSize) { |
| mFakeMappedData = |
| std::unique_ptr<uint8_t[]>(AllocNoThrow<uint8_t>(descriptor->size)); |
| } |
| } |
| } |
| |
| void ClearMappedData() { |
| mFakeMappedData.reset(); |
| } |
| |
| private: |
| bool IsCPUWritableAtCreation() const override { |
| UNREACHABLE(); |
| } |
| |
| MaybeError MapAtCreationImpl() override { |
| UNREACHABLE(); |
| } |
| |
| MaybeError MapAsyncImpl(wgpu::MapMode mode, size_t offset, size_t size) override { |
| UNREACHABLE(); |
| } |
| void* GetMappedPointerImpl() override { |
| return mFakeMappedData.get(); |
| } |
| void UnmapImpl() override { |
| UNREACHABLE(); |
| } |
| void DestroyImpl() override { |
| UNREACHABLE(); |
| } |
| |
| std::unique_ptr<uint8_t[]> mFakeMappedData; |
| }; |
| |
| } // anonymous namespace |
| |
| MaybeError ValidateBufferDescriptor(DeviceBase*, const BufferDescriptor* descriptor) { |
| if (descriptor->nextInChain != nullptr) { |
| return DAWN_VALIDATION_ERROR("nextInChain must be nullptr"); |
| } |
| |
| DAWN_TRY(ValidateBufferUsage(descriptor->usage)); |
| |
| wgpu::BufferUsage usage = descriptor->usage; |
| |
| const wgpu::BufferUsage kMapWriteAllowedUsages = |
| wgpu::BufferUsage::MapWrite | wgpu::BufferUsage::CopySrc; |
| if (usage & wgpu::BufferUsage::MapWrite && (usage & kMapWriteAllowedUsages) != usage) { |
| return DAWN_VALIDATION_ERROR("Only CopySrc is allowed with MapWrite"); |
| } |
| |
| const wgpu::BufferUsage kMapReadAllowedUsages = |
| wgpu::BufferUsage::MapRead | wgpu::BufferUsage::CopyDst; |
| if (usage & wgpu::BufferUsage::MapRead && (usage & kMapReadAllowedUsages) != usage) { |
| return DAWN_VALIDATION_ERROR("Only CopyDst is allowed with MapRead"); |
| } |
| |
| if (descriptor->mappedAtCreation && descriptor->size % 4 != 0) { |
| return DAWN_VALIDATION_ERROR("size must be aligned to 4 when mappedAtCreation is true"); |
| } |
| |
| return {}; |
| } |
| |
| // Buffer |
| |
| BufferBase::BufferBase(DeviceBase* device, const BufferDescriptor* descriptor) |
| : ObjectBase(device), |
| mSize(descriptor->size), |
| mUsage(descriptor->usage), |
| mState(BufferState::Unmapped) { |
| // Add readonly storage usage if the buffer has a storage usage. The validation rules in |
| // ValidatePassResourceUsage will make sure we don't use both at the same |
| // time. |
| if (mUsage & wgpu::BufferUsage::Storage) { |
| mUsage |= kReadOnlyStorageBuffer; |
| } |
| |
| // TODO(hao.x.li@intel.com): This is just a workaround to make QueryResolve buffer pass the |
| // binding group validation when used as an internal resource. Instead the buffer made with |
| // QueryResolve usage would implicitly get StorageInternal usage which is only compatible |
| // with StorageBufferInternal binding type in BGL, not StorageBuffer binding type. |
| if (mUsage & wgpu::BufferUsage::QueryResolve) { |
| mUsage |= wgpu::BufferUsage::Storage; |
| } |
| } |
| |
| BufferBase::BufferBase(DeviceBase* device, |
| const BufferDescriptor* descriptor, |
| ObjectBase::ErrorTag tag) |
| : ObjectBase(device, tag), mSize(descriptor->size), mState(BufferState::Unmapped) { |
| if (descriptor->mappedAtCreation) { |
| mState = BufferState::MappedAtCreation; |
| mMapOffset = 0; |
| mMapSize = mSize; |
| } |
| } |
| |
| BufferBase::~BufferBase() { |
| if (mState == BufferState::Mapped) { |
| ASSERT(!IsError()); |
| CallMapCallback(mLastMapID, WGPUBufferMapAsyncStatus_DestroyedBeforeCallback); |
| } |
| } |
| |
| // static |
| BufferBase* BufferBase::MakeError(DeviceBase* device, const BufferDescriptor* descriptor) { |
| return new ErrorBuffer(device, descriptor); |
| } |
| |
| uint64_t BufferBase::GetSize() const { |
| ASSERT(!IsError()); |
| return mSize; |
| } |
| |
| wgpu::BufferUsage BufferBase::GetUsage() const { |
| ASSERT(!IsError()); |
| return mUsage; |
| } |
| |
| MaybeError BufferBase::MapAtCreation() { |
| DAWN_TRY(MapAtCreationInternal()); |
| |
| DeviceBase* device = GetDevice(); |
| if (device->IsToggleEnabled(Toggle::LazyClearResourceOnFirstUse)) { |
| memset(GetMappedRange(0, mSize), uint8_t(0u), mSize); |
| SetIsDataInitialized(); |
| device->IncrementLazyClearCountForTesting(); |
| } else if (device->IsToggleEnabled(Toggle::NonzeroClearResourcesOnCreationForTesting)) { |
| memset(GetMappedRange(0, mSize), uint8_t(1u), mSize); |
| } |
| |
| return {}; |
| } |
| |
| MaybeError BufferBase::MapAtCreationInternal() { |
| ASSERT(!IsError()); |
| mState = BufferState::MappedAtCreation; |
| mMapOffset = 0; |
| mMapSize = mSize; |
| |
| // 0-sized buffers are not supposed to be written to, Return back any non-null pointer. |
| // Handle 0-sized buffers first so we don't try to map them in the backend. |
| if (mSize == 0) { |
| return {}; |
| } |
| |
| // Mappable buffers don't use a staging buffer and are just as if mapped through MapAsync. |
| if (IsCPUWritableAtCreation()) { |
| DAWN_TRY(MapAtCreationImpl()); |
| } else { |
| // If any of these fail, the buffer will be deleted and replaced with an |
| // error buffer. |
| // TODO(enga): Suballocate and reuse memory from a larger staging buffer so we don't |
| // create many small buffers. |
| DAWN_TRY_ASSIGN(mStagingBuffer, GetDevice()->CreateStagingBuffer(GetSize())); |
| } |
| |
| return {}; |
| } |
| |
| MaybeError BufferBase::ValidateCanUseOnQueueNow() const { |
| ASSERT(!IsError()); |
| |
| switch (mState) { |
| case BufferState::Destroyed: |
| return DAWN_VALIDATION_ERROR("Destroyed buffer used in a submit"); |
| case BufferState::Mapped: |
| case BufferState::MappedAtCreation: |
| return DAWN_VALIDATION_ERROR("Buffer used in a submit while mapped"); |
| case BufferState::Unmapped: |
| return {}; |
| } |
| } |
| |
| void BufferBase::CallMapCallback(MapRequestID mapID, WGPUBufferMapAsyncStatus status) { |
| ASSERT(!IsError()); |
| if (mMapCallback != nullptr && mapID == mLastMapID) { |
| // Tag the callback as fired before firing it, otherwise it could fire a second time if |
| // for example buffer.Unmap() is called inside the application-provided callback. |
| WGPUBufferMapCallback callback = mMapCallback; |
| mMapCallback = nullptr; |
| |
| if (GetDevice()->IsLost()) { |
| callback(WGPUBufferMapAsyncStatus_DeviceLost, mMapUserdata); |
| } else { |
| callback(status, mMapUserdata); |
| } |
| } |
| } |
| |
| void BufferBase::APIMapAsync(wgpu::MapMode mode, |
| size_t offset, |
| size_t size, |
| WGPUBufferMapCallback callback, |
| void* userdata) { |
| // Handle the defaulting of size required by WebGPU, even if in webgpu_cpp.h it is not |
| // possible to default the function argument (because there is the callback later in the |
| // argument list) |
| if (size == 0 && offset < mSize) { |
| size = mSize - offset; |
| } |
| |
| WGPUBufferMapAsyncStatus status; |
| if (GetDevice()->ConsumedError(ValidateMapAsync(mode, offset, size, &status))) { |
| if (callback) { |
| callback(status, userdata); |
| } |
| return; |
| } |
| ASSERT(!IsError()); |
| |
| mLastMapID++; |
| mMapMode = mode; |
| mMapOffset = offset; |
| mMapSize = size; |
| mMapCallback = callback; |
| mMapUserdata = userdata; |
| mState = BufferState::Mapped; |
| |
| if (GetDevice()->ConsumedError(MapAsyncImpl(mode, offset, size))) { |
| CallMapCallback(mLastMapID, WGPUBufferMapAsyncStatus_DeviceLost); |
| return; |
| } |
| std::unique_ptr<MapRequestTask> request = |
| std::make_unique<MapRequestTask>(this, mLastMapID); |
| GetDevice()->GetQueue()->TrackTask(std::move(request), |
| GetDevice()->GetPendingCommandSerial()); |
| } |
| |
| void* BufferBase::APIGetMappedRange(size_t offset, size_t size) { |
| return GetMappedRange(offset, size, true); |
| } |
| |
| const void* BufferBase::APIGetConstMappedRange(size_t offset, size_t size) { |
| return GetMappedRange(offset, size, false); |
| } |
| |
| void* BufferBase::GetMappedRange(size_t offset, size_t size, bool writable) { |
| if (!CanGetMappedRange(writable, offset, size)) { |
| return nullptr; |
| } |
| |
| if (mStagingBuffer != nullptr) { |
| return static_cast<uint8_t*>(mStagingBuffer->GetMappedPointer()) + offset; |
| } |
| if (mSize == 0) { |
| return reinterpret_cast<uint8_t*>(intptr_t(0xCAFED00D)); |
| } |
| uint8_t* start = static_cast<uint8_t*>(GetMappedPointerImpl()); |
| return start == nullptr ? nullptr : start + offset; |
| } |
| |
| void BufferBase::APIDestroy() { |
| if (IsError()) { |
| // It is an error to call Destroy() on an ErrorBuffer, but we still need to reclaim the |
| // fake mapped staging data. |
| static_cast<ErrorBuffer*>(this)->ClearMappedData(); |
| mState = BufferState::Destroyed; |
| } |
| if (GetDevice()->ConsumedError(ValidateDestroy())) { |
| return; |
| } |
| ASSERT(!IsError()); |
| |
| if (mState == BufferState::Mapped) { |
| UnmapInternal(WGPUBufferMapAsyncStatus_DestroyedBeforeCallback); |
| } else if (mState == BufferState::MappedAtCreation) { |
| if (mStagingBuffer != nullptr) { |
| mStagingBuffer.reset(); |
| } else if (mSize != 0) { |
| ASSERT(IsCPUWritableAtCreation()); |
| UnmapInternal(WGPUBufferMapAsyncStatus_DestroyedBeforeCallback); |
| } |
| } |
| |
| DestroyInternal(); |
| } |
| |
| MaybeError BufferBase::CopyFromStagingBuffer() { |
| ASSERT(mStagingBuffer); |
| if (GetSize() == 0) { |
| return {}; |
| } |
| |
| DAWN_TRY(GetDevice()->CopyFromStagingToBuffer(mStagingBuffer.get(), 0, this, 0, GetSize())); |
| |
| DynamicUploader* uploader = GetDevice()->GetDynamicUploader(); |
| uploader->ReleaseStagingBuffer(std::move(mStagingBuffer)); |
| |
| return {}; |
| } |
| |
| void BufferBase::APIUnmap() { |
| Unmap(); |
| } |
| |
| void BufferBase::Unmap() { |
| UnmapInternal(WGPUBufferMapAsyncStatus_UnmappedBeforeCallback); |
| } |
| |
| void BufferBase::UnmapInternal(WGPUBufferMapAsyncStatus callbackStatus) { |
| if (IsError()) { |
| // It is an error to call Unmap() on an ErrorBuffer, but we still need to reclaim the |
| // fake mapped staging data. |
| static_cast<ErrorBuffer*>(this)->ClearMappedData(); |
| mState = BufferState::Unmapped; |
| } |
| if (GetDevice()->ConsumedError(ValidateUnmap())) { |
| return; |
| } |
| ASSERT(!IsError()); |
| |
| if (mState == BufferState::Mapped) { |
| // A map request can only be called once, so this will fire only if the request wasn't |
| // completed before the Unmap. |
| // Callbacks are not fired if there is no callback registered, so this is correct for |
| // mappedAtCreation = true. |
| CallMapCallback(mLastMapID, callbackStatus); |
| UnmapImpl(); |
| |
| mMapCallback = nullptr; |
| mMapUserdata = 0; |
| |
| } else if (mState == BufferState::MappedAtCreation) { |
| if (mStagingBuffer != nullptr) { |
| GetDevice()->ConsumedError(CopyFromStagingBuffer()); |
| } else if (mSize != 0) { |
| ASSERT(IsCPUWritableAtCreation()); |
| UnmapImpl(); |
| } |
| } |
| |
| mState = BufferState::Unmapped; |
| } |
| |
| MaybeError BufferBase::ValidateMap(wgpu::BufferUsage requiredUsage, |
| WGPUBufferMapAsyncStatus* status) const { |
| *status = WGPUBufferMapAsyncStatus_DeviceLost; |
| DAWN_TRY(GetDevice()->ValidateIsAlive()); |
| |
| *status = WGPUBufferMapAsyncStatus_Error; |
| DAWN_TRY(GetDevice()->ValidateObject(this)); |
| |
| switch (mState) { |
| case BufferState::Mapped: |
| case BufferState::MappedAtCreation: |
| return DAWN_VALIDATION_ERROR("Buffer is already mapped"); |
| case BufferState::Destroyed: |
| return DAWN_VALIDATION_ERROR("Buffer is destroyed"); |
| case BufferState::Unmapped: |
| break; |
| } |
| |
| if (!(mUsage & requiredUsage)) { |
| return DAWN_VALIDATION_ERROR("Buffer needs the correct map usage bit"); |
| } |
| |
| *status = WGPUBufferMapAsyncStatus_Success; |
| return {}; |
| } |
| |
| MaybeError BufferBase::ValidateMapAsync(wgpu::MapMode mode, |
| size_t offset, |
| size_t size, |
| WGPUBufferMapAsyncStatus* status) const { |
| *status = WGPUBufferMapAsyncStatus_DeviceLost; |
| DAWN_TRY(GetDevice()->ValidateIsAlive()); |
| |
| *status = WGPUBufferMapAsyncStatus_Error; |
| DAWN_TRY(GetDevice()->ValidateObject(this)); |
| |
| if (offset % 8 != 0) { |
| return DAWN_VALIDATION_ERROR("offset must be a multiple of 8"); |
| } |
| |
| if (size % 4 != 0) { |
| return DAWN_VALIDATION_ERROR("size must be a multiple of 4"); |
| } |
| |
| if (uint64_t(offset) > mSize || uint64_t(size) > mSize - uint64_t(offset)) { |
| return DAWN_VALIDATION_ERROR("size + offset must fit in the buffer"); |
| } |
| |
| switch (mState) { |
| case BufferState::Mapped: |
| case BufferState::MappedAtCreation: |
| return DAWN_VALIDATION_ERROR("Buffer is already mapped"); |
| case BufferState::Destroyed: |
| return DAWN_VALIDATION_ERROR("Buffer is destroyed"); |
| case BufferState::Unmapped: |
| break; |
| } |
| |
| bool isReadMode = mode & wgpu::MapMode::Read; |
| bool isWriteMode = mode & wgpu::MapMode::Write; |
| if (!(isReadMode ^ isWriteMode)) { |
| return DAWN_VALIDATION_ERROR("Exactly one of Read or Write mode must be set"); |
| } |
| |
| if (mode & wgpu::MapMode::Read) { |
| if (!(mUsage & wgpu::BufferUsage::MapRead)) { |
| return DAWN_VALIDATION_ERROR("The buffer must have the MapRead usage"); |
| } |
| } else { |
| ASSERT(mode & wgpu::MapMode::Write); |
| |
| if (!(mUsage & wgpu::BufferUsage::MapWrite)) { |
| return DAWN_VALIDATION_ERROR("The buffer must have the MapWrite usage"); |
| } |
| } |
| |
| *status = WGPUBufferMapAsyncStatus_Success; |
| return {}; |
| } |
| |
| bool BufferBase::CanGetMappedRange(bool writable, size_t offset, size_t size) const { |
| if (offset % 8 != 0 || size % 4 != 0) { |
| return false; |
| } |
| |
| if (size > mMapSize || offset < mMapOffset) { |
| return false; |
| } |
| |
| size_t offsetInMappedRange = offset - mMapOffset; |
| if (offsetInMappedRange > mMapSize - size) { |
| return false; |
| } |
| |
| // Note that: |
| // |
| // - We don't check that the device is alive because the application can ask for the |
| // mapped pointer before it knows, and even Dawn knows, that the device was lost, and |
| // still needs to work properly. |
| // - We don't check that the object is alive because we need to return mapped pointers |
| // for error buffers too. |
| |
| switch (mState) { |
| // Writeable Buffer::GetMappedRange is always allowed when mapped at creation. |
| case BufferState::MappedAtCreation: |
| return true; |
| |
| case BufferState::Mapped: |
| ASSERT(bool(mMapMode & wgpu::MapMode::Read) ^ |
| bool(mMapMode & wgpu::MapMode::Write)); |
| return !writable || (mMapMode & wgpu::MapMode::Write); |
| |
| case BufferState::Unmapped: |
| case BufferState::Destroyed: |
| return false; |
| } |
| } |
| |
| MaybeError BufferBase::ValidateUnmap() const { |
| DAWN_TRY(GetDevice()->ValidateIsAlive()); |
| DAWN_TRY(GetDevice()->ValidateObject(this)); |
| |
| switch (mState) { |
| case BufferState::Mapped: |
| case BufferState::MappedAtCreation: |
| // A buffer may be in the Mapped state if it was created with mappedAtCreation |
| // even if it did not have a mappable usage. |
| return {}; |
| case BufferState::Unmapped: |
| return DAWN_VALIDATION_ERROR("Buffer is unmapped"); |
| case BufferState::Destroyed: |
| return DAWN_VALIDATION_ERROR("Buffer is destroyed"); |
| } |
| } |
| |
| MaybeError BufferBase::ValidateDestroy() const { |
| DAWN_TRY(GetDevice()->ValidateObject(this)); |
| return {}; |
| } |
| |
| void BufferBase::DestroyInternal() { |
| if (mState != BufferState::Destroyed) { |
| DestroyImpl(); |
| } |
| mState = BufferState::Destroyed; |
| } |
| |
| void BufferBase::OnMapRequestCompleted(MapRequestID mapID, WGPUBufferMapAsyncStatus status) { |
| CallMapCallback(mapID, status); |
| } |
| |
| bool BufferBase::IsDataInitialized() const { |
| return mIsDataInitialized; |
| } |
| |
| void BufferBase::SetIsDataInitialized() { |
| mIsDataInitialized = true; |
| } |
| |
| bool BufferBase::IsFullBufferRange(uint64_t offset, uint64_t size) const { |
| return offset == 0 && size == GetSize(); |
| } |
| } // namespace dawn_native |