| // Copyright 2020 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "tests/unittests/validation/ValidationTest.h" |
| |
| #include "utils/WGPUHelpers.h" |
| |
| class QuerySetValidationTest : public ValidationTest { |
| protected: |
| wgpu::QuerySet CreateQuerySet( |
| wgpu::Device cDevice, |
| wgpu::QueryType queryType, |
| uint32_t queryCount, |
| std::vector<wgpu::PipelineStatisticName> pipelineStatistics = {}) { |
| wgpu::QuerySetDescriptor descriptor; |
| descriptor.type = queryType; |
| descriptor.count = queryCount; |
| |
| if (pipelineStatistics.size() > 0) { |
| descriptor.pipelineStatistics = pipelineStatistics.data(); |
| descriptor.pipelineStatisticsCount = pipelineStatistics.size(); |
| } |
| |
| return cDevice.CreateQuerySet(&descriptor); |
| } |
| }; |
| |
| // Test creating query set without extensions |
| TEST_F(QuerySetValidationTest, CreationWithoutExtensions) { |
| // Creating a query set for occlusion queries succeeds without any extensions enabled. |
| CreateQuerySet(device, wgpu::QueryType::Occlusion, 1); |
| |
| // Creating a query set for other types of queries fails without extensions enabled. |
| ASSERT_DEVICE_ERROR(CreateQuerySet(device, wgpu::QueryType::PipelineStatistics, 1, |
| {wgpu::PipelineStatisticName::VertexShaderInvocations})); |
| ASSERT_DEVICE_ERROR(CreateQuerySet(device, wgpu::QueryType::Timestamp, 1)); |
| } |
| |
| // Test creating query set with invalid count |
| TEST_F(QuerySetValidationTest, InvalidQueryCount) { |
| // Success create a query set with the maximum count |
| CreateQuerySet(device, wgpu::QueryType::Occlusion, kMaxQueryCount); |
| |
| // Fail to create a query set with the count which exceeds the maximum |
| ASSERT_DEVICE_ERROR(CreateQuerySet(device, wgpu::QueryType::Occlusion, kMaxQueryCount + 1)); |
| } |
| |
| // Test creating query set with invalid type |
| TEST_F(QuerySetValidationTest, InvalidQueryType) { |
| ASSERT_DEVICE_ERROR(CreateQuerySet(device, static_cast<wgpu::QueryType>(0xFFFFFFFF), 1)); |
| } |
| |
| // Test creating query set with unnecessary pipeline statistics for occlusion queries |
| TEST_F(QuerySetValidationTest, UnnecessaryPipelineStatistics) { |
| ASSERT_DEVICE_ERROR(CreateQuerySet(device, wgpu::QueryType::Occlusion, 1, |
| {wgpu::PipelineStatisticName::VertexShaderInvocations})); |
| } |
| |
| // Test destroying a destroyed query set |
| TEST_F(QuerySetValidationTest, DestroyDestroyedQuerySet) { |
| wgpu::QuerySetDescriptor descriptor; |
| descriptor.type = wgpu::QueryType::Occlusion; |
| descriptor.count = 1; |
| wgpu::QuerySet querySet = device.CreateQuerySet(&descriptor); |
| querySet.Destroy(); |
| querySet.Destroy(); |
| } |
| |
| class OcclusionQueryValidationTest : public QuerySetValidationTest {}; |
| |
| // Test the occlusionQuerySet in RenderPassDescriptor |
| TEST_F(OcclusionQueryValidationTest, InvalidOcclusionQuerySet) { |
| wgpu::QuerySet occlusionQuerySet = CreateQuerySet(device, wgpu::QueryType::Occlusion, 2); |
| DummyRenderPass renderPass(device); |
| |
| // Success |
| { |
| renderPass.occlusionQuerySet = occlusionQuerySet; |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); |
| pass.BeginOcclusionQuery(0); |
| pass.EndOcclusionQuery(); |
| pass.BeginOcclusionQuery(1); |
| pass.EndOcclusionQuery(); |
| pass.EndPass(); |
| encoder.Finish(); |
| } |
| |
| // Fail to begin occlusion query if the occlusionQuerySet is not set in RenderPassDescriptor |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| DummyRenderPass renderPassWithoutOcclusion(device); |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassWithoutOcclusion); |
| pass.BeginOcclusionQuery(0); |
| pass.EndOcclusionQuery(); |
| pass.EndPass(); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to begin render pass if the occlusionQuerySet is created from other device |
| { |
| wgpu::Device otherDevice = RegisterDevice(adapter.CreateDevice()); |
| wgpu::QuerySet occlusionQuerySetOnOther = |
| CreateQuerySet(otherDevice, wgpu::QueryType::Occlusion, 2); |
| renderPass.occlusionQuerySet = occlusionQuerySetOnOther; |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); |
| pass.EndPass(); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| |
| // Clear this out so we don't hold a reference. The query set |
| // must be destroyed before the device local to this test case. |
| renderPass.occlusionQuerySet = wgpu::QuerySet(); |
| } |
| |
| // Fail to submit occlusion query with a destroyed query set |
| { |
| renderPass.occlusionQuerySet = occlusionQuerySet; |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); |
| pass.BeginOcclusionQuery(0); |
| pass.EndOcclusionQuery(); |
| pass.EndPass(); |
| wgpu::CommandBuffer commands = encoder.Finish(); |
| wgpu::Queue queue = device.GetQueue(); |
| occlusionQuerySet.Destroy(); |
| ASSERT_DEVICE_ERROR(queue.Submit(1, &commands)); |
| } |
| } |
| |
| // Test query index of occlusion query |
| TEST_F(OcclusionQueryValidationTest, InvalidQueryIndex) { |
| wgpu::QuerySet occlusionQuerySet = CreateQuerySet(device, wgpu::QueryType::Occlusion, 2); |
| DummyRenderPass renderPass(device); |
| renderPass.occlusionQuerySet = occlusionQuerySet; |
| |
| // Fail to begin occlusion query if the query index exceeds the number of queries in query set |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); |
| pass.BeginOcclusionQuery(2); |
| pass.EndOcclusionQuery(); |
| pass.EndPass(); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Success to begin occlusion query with same query index twice on different render encoder |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::RenderPassEncoder pass0 = encoder.BeginRenderPass(&renderPass); |
| pass0.BeginOcclusionQuery(0); |
| pass0.EndOcclusionQuery(); |
| pass0.EndPass(); |
| |
| wgpu::RenderPassEncoder pass1 = encoder.BeginRenderPass(&renderPass); |
| pass1.BeginOcclusionQuery(0); |
| pass1.EndOcclusionQuery(); |
| pass1.EndPass(); |
| encoder.Finish(); |
| } |
| |
| // Fail to begin occlusion query with same query index twice on a same render encoder |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); |
| pass.BeginOcclusionQuery(0); |
| pass.EndOcclusionQuery(); |
| pass.BeginOcclusionQuery(0); |
| pass.EndOcclusionQuery(); |
| pass.EndPass(); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| } |
| |
| // Test the correspondence between BeginOcclusionQuery and EndOcclusionQuery |
| TEST_F(OcclusionQueryValidationTest, InvalidBeginAndEnd) { |
| wgpu::QuerySet occlusionQuerySet = CreateQuerySet(device, wgpu::QueryType::Occlusion, 2); |
| DummyRenderPass renderPass(device); |
| renderPass.occlusionQuerySet = occlusionQuerySet; |
| |
| // Fail to begin an occlusion query without corresponding end operation |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); |
| pass.BeginOcclusionQuery(0); |
| pass.BeginOcclusionQuery(1); |
| pass.EndOcclusionQuery(); |
| pass.EndPass(); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to end occlusion query twice in a row even the begin occlusion query twice |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); |
| pass.BeginOcclusionQuery(0); |
| pass.BeginOcclusionQuery(1); |
| pass.EndOcclusionQuery(); |
| pass.EndOcclusionQuery(); |
| pass.EndPass(); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to end occlusion query without begin operation |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); |
| pass.EndOcclusionQuery(); |
| pass.EndPass(); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| } |
| |
| class TimestampQueryValidationTest : public QuerySetValidationTest { |
| protected: |
| WGPUDevice CreateTestDevice() override { |
| dawn_native::DeviceDescriptor descriptor; |
| descriptor.requiredExtensions = {"timestamp_query"}; |
| return adapter.CreateDevice(&descriptor); |
| } |
| }; |
| |
| // Test creating query set with only the timestamp extension enabled. |
| TEST_F(TimestampQueryValidationTest, Creation) { |
| // Creating a query set for occlusion queries succeeds. |
| CreateQuerySet(device, wgpu::QueryType::Occlusion, 1); |
| |
| // Creating a query set for pipeline statistics queries fails. |
| ASSERT_DEVICE_ERROR(CreateQuerySet(device, wgpu::QueryType::PipelineStatistics, 1, |
| {wgpu::PipelineStatisticName::VertexShaderInvocations})); |
| |
| // Creating a query set for timestamp queries succeeds. |
| CreateQuerySet(device, wgpu::QueryType::Timestamp, 1); |
| |
| // Fail to create with pipeline statistics for Timestamp query |
| ASSERT_DEVICE_ERROR(CreateQuerySet(device, wgpu::QueryType::Timestamp, 1, |
| {wgpu::PipelineStatisticName::VertexShaderInvocations})); |
| } |
| |
| // Test creating query set with unnecessary pipeline statistics for timestamp queries |
| TEST_F(TimestampQueryValidationTest, UnnecessaryPipelineStatistics) { |
| // Fail to create with pipeline statistics for Occlusion query |
| ASSERT_DEVICE_ERROR(CreateQuerySet(device, wgpu::QueryType::Timestamp, 1, |
| {wgpu::PipelineStatisticName::VertexShaderInvocations})); |
| } |
| |
| // Test query set with type of timestamp is set to the occlusionQuerySet of RenderPassDescriptor. |
| TEST_F(TimestampQueryValidationTest, BeginRenderPassWithTimestampQuerySet) { |
| // Fail to begin render pass if the type of occlusionQuerySet is not Occlusion |
| wgpu::QuerySet querySet = CreateQuerySet(device, wgpu::QueryType::Timestamp, 1); |
| DummyRenderPass renderPass(device); |
| renderPass.occlusionQuerySet = querySet; |
| |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.BeginRenderPass(&renderPass); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Test write timestamp on command encoder |
| TEST_F(TimestampQueryValidationTest, WriteTimestampOnCommandEncoder) { |
| wgpu::QuerySet timestampQuerySet = CreateQuerySet(device, wgpu::QueryType::Timestamp, 2); |
| wgpu::QuerySet occlusionQuerySet = CreateQuerySet(device, wgpu::QueryType::Occlusion, 2); |
| |
| // Success on command encoder |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.WriteTimestamp(timestampQuerySet, 0); |
| encoder.Finish(); |
| } |
| |
| // Fail to write timestamp to the index which exceeds the number of queries in query set |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.WriteTimestamp(timestampQuerySet, 2); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to submit timestamp query with a destroyed query set |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.WriteTimestamp(timestampQuerySet, 0); |
| wgpu::CommandBuffer commands = encoder.Finish(); |
| |
| wgpu::Queue queue = device.GetQueue(); |
| timestampQuerySet.Destroy(); |
| ASSERT_DEVICE_ERROR(queue.Submit(1, &commands)); |
| } |
| } |
| |
| // Test write timestamp on compute pass encoder |
| TEST_F(TimestampQueryValidationTest, WriteTimestampOnComputePassEncoder) { |
| wgpu::QuerySet timestampQuerySet = CreateQuerySet(device, wgpu::QueryType::Timestamp, 2); |
| wgpu::QuerySet occlusionQuerySet = CreateQuerySet(device, wgpu::QueryType::Occlusion, 2); |
| |
| // Success on compute pass encoder |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); |
| pass.WriteTimestamp(timestampQuerySet, 0); |
| pass.EndPass(); |
| encoder.Finish(); |
| } |
| |
| // Not allow to write timestamp to the query set with other query type |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); |
| pass.WriteTimestamp(occlusionQuerySet, 0); |
| pass.EndPass(); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to write timestamp to the index which exceeds the number of queries in query set |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); |
| pass.WriteTimestamp(timestampQuerySet, 2); |
| pass.EndPass(); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to submit timestamp query with a destroyed query set |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); |
| pass.WriteTimestamp(timestampQuerySet, 0); |
| pass.EndPass(); |
| wgpu::CommandBuffer commands = encoder.Finish(); |
| |
| wgpu::Queue queue = device.GetQueue(); |
| timestampQuerySet.Destroy(); |
| ASSERT_DEVICE_ERROR(queue.Submit(1, &commands)); |
| } |
| } |
| |
| // Test write timestamp on render pass encoder |
| TEST_F(TimestampQueryValidationTest, WriteTimestampOnRenderPassEncoder) { |
| DummyRenderPass renderPass(device); |
| |
| wgpu::QuerySet timestampQuerySet = CreateQuerySet(device, wgpu::QueryType::Timestamp, 2); |
| wgpu::QuerySet occlusionQuerySet = CreateQuerySet(device, wgpu::QueryType::Occlusion, 2); |
| |
| // Success on render pass encoder |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); |
| pass.WriteTimestamp(timestampQuerySet, 0); |
| pass.EndPass(); |
| encoder.Finish(); |
| } |
| |
| // Not allow to write timestamp to the query set with other query type |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); |
| pass.WriteTimestamp(occlusionQuerySet, 0); |
| pass.EndPass(); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to write timestamp to the index which exceeds the number of queries in query set |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); |
| pass.WriteTimestamp(timestampQuerySet, 2); |
| pass.EndPass(); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Success to write timestamp to the same query index twice on command encoder and render |
| // encoder |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.WriteTimestamp(timestampQuerySet, 0); |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); |
| pass.WriteTimestamp(timestampQuerySet, 0); |
| pass.EndPass(); |
| encoder.Finish(); |
| } |
| |
| // Success to write timestamp to the same query index twice on different render encoder |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::RenderPassEncoder pass0 = encoder.BeginRenderPass(&renderPass); |
| pass0.WriteTimestamp(timestampQuerySet, 0); |
| pass0.EndPass(); |
| wgpu::RenderPassEncoder pass1 = encoder.BeginRenderPass(&renderPass); |
| pass1.WriteTimestamp(timestampQuerySet, 0); |
| pass1.EndPass(); |
| encoder.Finish(); |
| } |
| |
| // Fail to write timestamp to the same query index twice on same render encoder |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); |
| pass.WriteTimestamp(timestampQuerySet, 0); |
| pass.WriteTimestamp(timestampQuerySet, 0); |
| pass.EndPass(); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to submit timestamp query with a destroyed query set |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); |
| pass.WriteTimestamp(timestampQuerySet, 0); |
| pass.EndPass(); |
| wgpu::CommandBuffer commands = encoder.Finish(); |
| |
| wgpu::Queue queue = device.GetQueue(); |
| timestampQuerySet.Destroy(); |
| ASSERT_DEVICE_ERROR(queue.Submit(1, &commands)); |
| } |
| } |
| |
| class PipelineStatisticsQueryValidationTest : public QuerySetValidationTest { |
| protected: |
| WGPUDevice CreateTestDevice() override { |
| dawn_native::DeviceDescriptor descriptor; |
| descriptor.requiredExtensions = {"pipeline_statistics_query"}; |
| return adapter.CreateDevice(&descriptor); |
| } |
| }; |
| |
| // Test creating query set with only the pipeline statistics extension enabled. |
| TEST_F(PipelineStatisticsQueryValidationTest, Creation) { |
| // Creating a query set for occlusion queries succeeds. |
| CreateQuerySet(device, wgpu::QueryType::Occlusion, 1); |
| |
| // Creating a query set for timestamp queries fails. |
| ASSERT_DEVICE_ERROR(CreateQuerySet(device, wgpu::QueryType::Timestamp, 1)); |
| |
| // Creating a query set for pipeline statistics queries succeeds. |
| CreateQuerySet(device, wgpu::QueryType::PipelineStatistics, 1, |
| {wgpu::PipelineStatisticName::VertexShaderInvocations}); |
| } |
| |
| // Test creating query set with invalid pipeline statistics |
| TEST_F(PipelineStatisticsQueryValidationTest, InvalidPipelineStatistics) { |
| // Success to create with all pipeline statistics names which are not in the same order as |
| // defined in webgpu header file |
| { |
| CreateQuerySet(device, wgpu::QueryType::PipelineStatistics, 1, |
| {wgpu::PipelineStatisticName::ClipperInvocations, |
| wgpu::PipelineStatisticName::ClipperPrimitivesOut, |
| wgpu::PipelineStatisticName::ComputeShaderInvocations, |
| wgpu::PipelineStatisticName::FragmentShaderInvocations, |
| wgpu::PipelineStatisticName::VertexShaderInvocations}); |
| } |
| |
| // Fail to create with empty pipeline statistics |
| { ASSERT_DEVICE_ERROR(CreateQuerySet(device, wgpu::QueryType::PipelineStatistics, 1, {})); } |
| |
| // Fail to create with invalid pipeline statistics |
| { |
| ASSERT_DEVICE_ERROR(CreateQuerySet(device, wgpu::QueryType::PipelineStatistics, 1, |
| {static_cast<wgpu::PipelineStatisticName>(0xFFFFFFFF)})); |
| } |
| |
| // Fail to create with duplicate pipeline statistics |
| { |
| ASSERT_DEVICE_ERROR(CreateQuerySet(device, wgpu::QueryType::PipelineStatistics, 1, |
| {wgpu::PipelineStatisticName::VertexShaderInvocations, |
| wgpu::PipelineStatisticName::VertexShaderInvocations})); |
| } |
| } |
| |
| // Test query set with type of pipeline statistics is set to the occlusionQuerySet of |
| // RenderPassDescriptor. |
| TEST_F(PipelineStatisticsQueryValidationTest, BeginRenderPassWithPipelineStatisticsQuerySet) { |
| // Fail to begin render pass if the type of occlusionQuerySet is not Occlusion |
| wgpu::QuerySet querySet = |
| CreateQuerySet(device, wgpu::QueryType::PipelineStatistics, 1, |
| {wgpu::PipelineStatisticName::VertexShaderInvocations}); |
| DummyRenderPass renderPass(device); |
| renderPass.occlusionQuerySet = querySet; |
| |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.BeginRenderPass(&renderPass); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| class ResolveQuerySetValidationTest : public QuerySetValidationTest { |
| protected: |
| wgpu::Buffer CreateBuffer(wgpu::Device cDevice, uint64_t size, wgpu::BufferUsage usage) { |
| wgpu::BufferDescriptor descriptor; |
| descriptor.size = size; |
| descriptor.usage = usage; |
| |
| return cDevice.CreateBuffer(&descriptor); |
| } |
| }; |
| |
| // Test resolve query set with invalid query set, first query and query count |
| TEST_F(ResolveQuerySetValidationTest, ResolveInvalidQuerySetAndIndexCount) { |
| constexpr uint32_t kQueryCount = 4; |
| |
| wgpu::QuerySet querySet = CreateQuerySet(device, wgpu::QueryType::Occlusion, kQueryCount); |
| wgpu::Buffer destination = |
| CreateBuffer(device, kQueryCount * sizeof(uint64_t), wgpu::BufferUsage::QueryResolve); |
| |
| // Success |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.ResolveQuerySet(querySet, 0, kQueryCount, destination, 0); |
| wgpu::CommandBuffer commands = encoder.Finish(); |
| |
| wgpu::Queue queue = device.GetQueue(); |
| queue.Submit(1, &commands); |
| } |
| |
| // Fail to resolve query set if first query out of range |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.ResolveQuerySet(querySet, kQueryCount, 0, destination, 0); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to resolve query set if the sum of first query and query count is larger than queries |
| // number in the query set |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.ResolveQuerySet(querySet, 1, kQueryCount, destination, 0); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to resolve a destroyed query set |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.ResolveQuerySet(querySet, 0, kQueryCount, destination, 0); |
| wgpu::CommandBuffer commands = encoder.Finish(); |
| |
| wgpu::Queue queue = device.GetQueue(); |
| querySet.Destroy(); |
| ASSERT_DEVICE_ERROR(queue.Submit(1, &commands)); |
| } |
| } |
| |
| // Test resolve query set with invalid query set, first query and query count |
| TEST_F(ResolveQuerySetValidationTest, ResolveToInvalidBufferAndOffset) { |
| constexpr uint32_t kQueryCount = 4; |
| constexpr uint64_t kBufferSize = kQueryCount * sizeof(uint64_t); |
| |
| wgpu::QuerySet querySet = CreateQuerySet(device, wgpu::QueryType::Occlusion, kQueryCount); |
| wgpu::Buffer destination = CreateBuffer(device, kBufferSize, wgpu::BufferUsage::QueryResolve); |
| |
| // Success |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.ResolveQuerySet(querySet, 1, kQueryCount - 1, destination, 8); |
| wgpu::CommandBuffer commands = encoder.Finish(); |
| |
| wgpu::Queue queue = device.GetQueue(); |
| queue.Submit(1, &commands); |
| } |
| |
| // Fail to resolve query set to a buffer created from another device |
| { |
| wgpu::Device otherDevice = RegisterDevice(adapter.CreateDevice()); |
| wgpu::Buffer bufferOnOther = |
| CreateBuffer(otherDevice, kBufferSize, wgpu::BufferUsage::QueryResolve); |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.ResolveQuerySet(querySet, 0, kQueryCount, bufferOnOther, 0); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to resolve query set to a buffer if offset is not a multiple of 8 bytes |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.ResolveQuerySet(querySet, 0, kQueryCount, destination, 4); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to resolve query set to a buffer if the data size overflow the buffer |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.ResolveQuerySet(querySet, 0, kQueryCount, destination, 8); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to resolve query set to a buffer if the offset is past the end of the buffer |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.ResolveQuerySet(querySet, 0, 1, destination, kBufferSize); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to resolve query set to a buffer does not have the usage of QueryResolve |
| { |
| wgpu::Buffer dstBuffer = CreateBuffer(device, kBufferSize, wgpu::BufferUsage::CopyDst); |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.ResolveQuerySet(querySet, 0, kQueryCount, dstBuffer, 0); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to resolve query set to a destroyed buffer. |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.ResolveQuerySet(querySet, 0, kQueryCount, destination, 0); |
| wgpu::CommandBuffer commands = encoder.Finish(); |
| |
| wgpu::Queue queue = device.GetQueue(); |
| destination.Destroy(); |
| ASSERT_DEVICE_ERROR(queue.Submit(1, &commands)); |
| } |
| } |