| // Copyright 2020 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "tests/unittests/wire/WireTest.h" |
| |
| #include "dawn_wire/WireClient.h" |
| |
| using namespace testing; |
| using namespace dawn_wire; |
| |
| namespace { |
| |
| // Mock class to add expectations on the wire calling callbacks |
| class MockCreateComputePipelineAsyncCallback { |
| public: |
| MOCK_METHOD(void, |
| Call, |
| (WGPUCreatePipelineAsyncStatus status, |
| WGPUComputePipeline pipeline, |
| const char* message, |
| void* userdata)); |
| }; |
| |
| std::unique_ptr<StrictMock<MockCreateComputePipelineAsyncCallback>> |
| mockCreateComputePipelineAsyncCallback; |
| void ToMockCreateComputePipelineAsyncCallback(WGPUCreatePipelineAsyncStatus status, |
| WGPUComputePipeline pipeline, |
| const char* message, |
| void* userdata) { |
| mockCreateComputePipelineAsyncCallback->Call(status, pipeline, message, userdata); |
| } |
| |
| class MockCreateRenderPipelineAsyncCallback { |
| public: |
| MOCK_METHOD(void, |
| Call, |
| (WGPUCreatePipelineAsyncStatus status, |
| WGPURenderPipeline pipeline, |
| const char* message, |
| void* userdata)); |
| }; |
| |
| std::unique_ptr<StrictMock<MockCreateRenderPipelineAsyncCallback>> |
| mockCreateRenderPipelineAsyncCallback; |
| void ToMockCreateRenderPipelineAsyncCallback(WGPUCreatePipelineAsyncStatus status, |
| WGPURenderPipeline pipeline, |
| const char* message, |
| void* userdata) { |
| mockCreateRenderPipelineAsyncCallback->Call(status, pipeline, message, userdata); |
| } |
| |
| } // anonymous namespace |
| |
| class WireCreatePipelineAsyncTest : public WireTest { |
| public: |
| void SetUp() override { |
| WireTest::SetUp(); |
| |
| mockCreateComputePipelineAsyncCallback = |
| std::make_unique<StrictMock<MockCreateComputePipelineAsyncCallback>>(); |
| mockCreateRenderPipelineAsyncCallback = |
| std::make_unique<StrictMock<MockCreateRenderPipelineAsyncCallback>>(); |
| } |
| |
| void TearDown() override { |
| WireTest::TearDown(); |
| |
| // Delete mock so that expectations are checked |
| mockCreateComputePipelineAsyncCallback = nullptr; |
| mockCreateRenderPipelineAsyncCallback = nullptr; |
| } |
| |
| void FlushClient() { |
| WireTest::FlushClient(); |
| Mock::VerifyAndClearExpectations(&mockCreateComputePipelineAsyncCallback); |
| } |
| |
| void FlushServer() { |
| WireTest::FlushServer(); |
| Mock::VerifyAndClearExpectations(&mockCreateComputePipelineAsyncCallback); |
| } |
| }; |
| |
| // Test when creating a compute pipeline with CreateComputePipelineAsync() successfully. |
| TEST_F(WireCreatePipelineAsyncTest, CreateComputePipelineAsyncSuccess) { |
| WGPUShaderModuleDescriptor csDescriptor{}; |
| WGPUShaderModule csModule = wgpuDeviceCreateShaderModule(device, &csDescriptor); |
| WGPUShaderModule apiCsModule = api.GetNewShaderModule(); |
| EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _)).WillOnce(Return(apiCsModule)); |
| |
| WGPUComputePipelineDescriptor descriptor{}; |
| descriptor.computeStage.module = csModule; |
| descriptor.computeStage.entryPoint = "main"; |
| |
| wgpuDeviceCreateComputePipelineAsync(device, &descriptor, |
| ToMockCreateComputePipelineAsyncCallback, this); |
| |
| EXPECT_CALL(api, OnDeviceCreateComputePipelineAsync(apiDevice, _, _, _)) |
| .WillOnce(InvokeWithoutArgs([&]() { |
| api.CallDeviceCreateComputePipelineAsyncCallback( |
| apiDevice, WGPUCreatePipelineAsyncStatus_Success, nullptr, ""); |
| })); |
| |
| FlushClient(); |
| |
| EXPECT_CALL(*mockCreateComputePipelineAsyncCallback, |
| Call(WGPUCreatePipelineAsyncStatus_Success, _, StrEq(""), this)) |
| .Times(1); |
| |
| FlushServer(); |
| } |
| |
| // Test when creating a compute pipeline with CreateComputePipelineAsync() results in an error. |
| TEST_F(WireCreatePipelineAsyncTest, CreateComputePipelineAsyncError) { |
| WGPUShaderModuleDescriptor csDescriptor{}; |
| WGPUShaderModule csModule = wgpuDeviceCreateShaderModule(device, &csDescriptor); |
| WGPUShaderModule apiCsModule = api.GetNewShaderModule(); |
| EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _)).WillOnce(Return(apiCsModule)); |
| |
| WGPUComputePipelineDescriptor descriptor{}; |
| descriptor.computeStage.module = csModule; |
| descriptor.computeStage.entryPoint = "main"; |
| |
| wgpuDeviceCreateComputePipelineAsync(device, &descriptor, |
| ToMockCreateComputePipelineAsyncCallback, this); |
| |
| EXPECT_CALL(api, OnDeviceCreateComputePipelineAsync(apiDevice, _, _, _)) |
| .WillOnce(InvokeWithoutArgs([&]() { |
| api.CallDeviceCreateComputePipelineAsyncCallback( |
| apiDevice, WGPUCreatePipelineAsyncStatus_Error, nullptr, "Some error message"); |
| })); |
| |
| FlushClient(); |
| |
| EXPECT_CALL(*mockCreateComputePipelineAsyncCallback, |
| Call(WGPUCreatePipelineAsyncStatus_Error, _, StrEq("Some error message"), this)) |
| .Times(1); |
| |
| FlushServer(); |
| } |
| |
| // Test when creating a render pipeline with CreateRenderPipelineAsync() successfully. |
| TEST_F(WireCreatePipelineAsyncTest, CreateRenderPipelineAsyncSuccess) { |
| WGPUShaderModuleDescriptor vertexDescriptor = {}; |
| WGPUShaderModule vsModule = wgpuDeviceCreateShaderModule(device, &vertexDescriptor); |
| WGPUShaderModule apiVsModule = api.GetNewShaderModule(); |
| EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _)).WillOnce(Return(apiVsModule)); |
| |
| WGPURenderPipelineDescriptor2 pipelineDescriptor{}; |
| pipelineDescriptor.vertex.module = vsModule; |
| pipelineDescriptor.vertex.entryPoint = "main"; |
| |
| WGPUFragmentState fragment = {}; |
| fragment.module = vsModule; |
| fragment.entryPoint = "main"; |
| pipelineDescriptor.fragment = &fragment; |
| |
| wgpuDeviceCreateRenderPipelineAsync(device, &pipelineDescriptor, |
| ToMockCreateRenderPipelineAsyncCallback, this); |
| EXPECT_CALL(api, OnDeviceCreateRenderPipelineAsync(apiDevice, _, _, _)) |
| .WillOnce(InvokeWithoutArgs([&]() { |
| api.CallDeviceCreateRenderPipelineAsyncCallback( |
| apiDevice, WGPUCreatePipelineAsyncStatus_Success, nullptr, ""); |
| })); |
| |
| FlushClient(); |
| |
| EXPECT_CALL(*mockCreateRenderPipelineAsyncCallback, |
| Call(WGPUCreatePipelineAsyncStatus_Success, _, StrEq(""), this)) |
| .Times(1); |
| |
| FlushServer(); |
| } |
| |
| // Test when creating a render pipeline with CreateRenderPipelineAsync() results in an error. |
| TEST_F(WireCreatePipelineAsyncTest, CreateRenderPipelineAsyncError) { |
| WGPUShaderModuleDescriptor vertexDescriptor = {}; |
| WGPUShaderModule vsModule = wgpuDeviceCreateShaderModule(device, &vertexDescriptor); |
| WGPUShaderModule apiVsModule = api.GetNewShaderModule(); |
| EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _)).WillOnce(Return(apiVsModule)); |
| |
| WGPURenderPipelineDescriptor2 pipelineDescriptor{}; |
| pipelineDescriptor.vertex.module = vsModule; |
| pipelineDescriptor.vertex.entryPoint = "main"; |
| |
| WGPUFragmentState fragment = {}; |
| fragment.module = vsModule; |
| fragment.entryPoint = "main"; |
| pipelineDescriptor.fragment = &fragment; |
| |
| wgpuDeviceCreateRenderPipelineAsync(device, &pipelineDescriptor, |
| ToMockCreateRenderPipelineAsyncCallback, this); |
| EXPECT_CALL(api, OnDeviceCreateRenderPipelineAsync(apiDevice, _, _, _)) |
| .WillOnce(InvokeWithoutArgs([&]() { |
| api.CallDeviceCreateRenderPipelineAsyncCallback( |
| apiDevice, WGPUCreatePipelineAsyncStatus_Error, nullptr, "Some error message"); |
| })); |
| |
| FlushClient(); |
| |
| EXPECT_CALL(*mockCreateRenderPipelineAsyncCallback, |
| Call(WGPUCreatePipelineAsyncStatus_Error, _, StrEq("Some error message"), this)) |
| .Times(1); |
| |
| FlushServer(); |
| } |
| |
| // Test that registering a callback then wire disconnect calls the callback with |
| // DeviceLost. |
| TEST_F(WireCreatePipelineAsyncTest, CreateRenderPipelineAsyncThenDisconnect) { |
| WGPUShaderModuleDescriptor vertexDescriptor = {}; |
| WGPUShaderModule vsModule = wgpuDeviceCreateShaderModule(device, &vertexDescriptor); |
| WGPUShaderModule apiVsModule = api.GetNewShaderModule(); |
| EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _)).WillOnce(Return(apiVsModule)); |
| |
| WGPUFragmentState fragment = {}; |
| fragment.module = vsModule; |
| fragment.entryPoint = "main"; |
| |
| WGPURenderPipelineDescriptor2 pipelineDescriptor{}; |
| pipelineDescriptor.vertex.module = vsModule; |
| pipelineDescriptor.vertex.entryPoint = "main"; |
| pipelineDescriptor.fragment = &fragment; |
| |
| wgpuDeviceCreateRenderPipelineAsync(device, &pipelineDescriptor, |
| ToMockCreateRenderPipelineAsyncCallback, this); |
| EXPECT_CALL(api, OnDeviceCreateRenderPipelineAsync(apiDevice, _, _, _)) |
| .WillOnce(InvokeWithoutArgs([&]() { |
| api.CallDeviceCreateRenderPipelineAsyncCallback( |
| apiDevice, WGPUCreatePipelineAsyncStatus_Success, nullptr, ""); |
| })); |
| |
| FlushClient(); |
| |
| EXPECT_CALL(*mockCreateRenderPipelineAsyncCallback, |
| Call(WGPUCreatePipelineAsyncStatus_DeviceLost, _, _, this)) |
| .Times(1); |
| GetWireClient()->Disconnect(); |
| } |
| |
| // Test that registering a callback then wire disconnect calls the callback with |
| // DeviceLost. |
| TEST_F(WireCreatePipelineAsyncTest, CreateComputePipelineAsyncThenDisconnect) { |
| WGPUShaderModuleDescriptor csDescriptor{}; |
| WGPUShaderModule csModule = wgpuDeviceCreateShaderModule(device, &csDescriptor); |
| WGPUShaderModule apiCsModule = api.GetNewShaderModule(); |
| EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _)).WillOnce(Return(apiCsModule)); |
| |
| WGPUComputePipelineDescriptor descriptor{}; |
| descriptor.computeStage.module = csModule; |
| descriptor.computeStage.entryPoint = "main"; |
| |
| wgpuDeviceCreateComputePipelineAsync(device, &descriptor, |
| ToMockCreateComputePipelineAsyncCallback, this); |
| EXPECT_CALL(api, OnDeviceCreateComputePipelineAsync(apiDevice, _, _, _)) |
| .WillOnce(InvokeWithoutArgs([&]() { |
| api.CallDeviceCreateComputePipelineAsyncCallback( |
| apiDevice, WGPUCreatePipelineAsyncStatus_Success, nullptr, ""); |
| })); |
| |
| FlushClient(); |
| |
| EXPECT_CALL(*mockCreateComputePipelineAsyncCallback, |
| Call(WGPUCreatePipelineAsyncStatus_DeviceLost, _, _, this)) |
| .Times(1); |
| GetWireClient()->Disconnect(); |
| } |
| |
| // Test that registering a callback after wire disconnect calls the callback with |
| // DeviceLost. |
| TEST_F(WireCreatePipelineAsyncTest, CreateRenderPipelineAsyncAfterDisconnect) { |
| WGPUShaderModuleDescriptor vertexDescriptor = {}; |
| WGPUShaderModule vsModule = wgpuDeviceCreateShaderModule(device, &vertexDescriptor); |
| WGPUShaderModule apiVsModule = api.GetNewShaderModule(); |
| EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _)).WillOnce(Return(apiVsModule)); |
| |
| WGPUFragmentState fragment = {}; |
| fragment.module = vsModule; |
| fragment.entryPoint = "main"; |
| |
| WGPURenderPipelineDescriptor2 pipelineDescriptor{}; |
| pipelineDescriptor.vertex.module = vsModule; |
| pipelineDescriptor.vertex.entryPoint = "main"; |
| pipelineDescriptor.fragment = &fragment; |
| |
| FlushClient(); |
| |
| GetWireClient()->Disconnect(); |
| |
| EXPECT_CALL(*mockCreateRenderPipelineAsyncCallback, |
| Call(WGPUCreatePipelineAsyncStatus_DeviceLost, nullptr, _, this)) |
| .Times(1); |
| wgpuDeviceCreateRenderPipelineAsync(device, &pipelineDescriptor, |
| ToMockCreateRenderPipelineAsyncCallback, this); |
| } |
| |
| // Test that registering a callback after wire disconnect calls the callback with |
| // DeviceLost. |
| TEST_F(WireCreatePipelineAsyncTest, CreateComputePipelineAsyncAfterDisconnect) { |
| WGPUShaderModuleDescriptor csDescriptor{}; |
| WGPUShaderModule csModule = wgpuDeviceCreateShaderModule(device, &csDescriptor); |
| WGPUShaderModule apiCsModule = api.GetNewShaderModule(); |
| EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _)).WillOnce(Return(apiCsModule)); |
| |
| WGPUComputePipelineDescriptor descriptor{}; |
| descriptor.computeStage.module = csModule; |
| descriptor.computeStage.entryPoint = "main"; |
| |
| FlushClient(); |
| |
| GetWireClient()->Disconnect(); |
| |
| EXPECT_CALL(*mockCreateComputePipelineAsyncCallback, |
| Call(WGPUCreatePipelineAsyncStatus_DeviceLost, nullptr, _, this)) |
| .Times(1); |
| |
| wgpuDeviceCreateComputePipelineAsync(device, &descriptor, |
| ToMockCreateComputePipelineAsyncCallback, this); |
| } |
| |
| TEST_F(WireCreatePipelineAsyncTest, DeviceDeletedBeforeCallback) { |
| WGPUShaderModuleDescriptor vertexDescriptor = {}; |
| WGPUShaderModule module = wgpuDeviceCreateShaderModule(device, &vertexDescriptor); |
| WGPUShaderModule apiModule = api.GetNewShaderModule(); |
| EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _)).WillOnce(Return(apiModule)); |
| |
| WGPURenderPipelineDescriptor2 pipelineDescriptor{}; |
| pipelineDescriptor.vertex.module = module; |
| pipelineDescriptor.vertex.entryPoint = "main"; |
| |
| WGPUFragmentState fragment = {}; |
| fragment.module = module; |
| fragment.entryPoint = "main"; |
| pipelineDescriptor.fragment = &fragment; |
| |
| wgpuDeviceCreateRenderPipelineAsync(device, &pipelineDescriptor, |
| ToMockCreateRenderPipelineAsyncCallback, this); |
| |
| EXPECT_CALL(api, OnDeviceCreateRenderPipelineAsync(apiDevice, _, _, _)); |
| FlushClient(); |
| |
| EXPECT_CALL(*mockCreateRenderPipelineAsyncCallback, |
| Call(WGPUCreatePipelineAsyncStatus_DeviceDestroyed, nullptr, _, this)) |
| .Times(1); |
| |
| wgpuDeviceRelease(device); |
| |
| // Expect release on all objects created by the client. |
| Sequence s1, s2; |
| EXPECT_CALL(api, QueueRelease(apiQueue)).Times(1).InSequence(s1); |
| EXPECT_CALL(api, ShaderModuleRelease(apiModule)).Times(1).InSequence(s2); |
| EXPECT_CALL(api, OnDeviceSetUncapturedErrorCallback(apiDevice, nullptr, nullptr)) |
| .Times(1) |
| .InSequence(s1, s2); |
| EXPECT_CALL(api, OnDeviceSetDeviceLostCallback(apiDevice, nullptr, nullptr)) |
| .Times(1) |
| .InSequence(s1, s2); |
| EXPECT_CALL(api, DeviceRelease(apiDevice)).Times(1).InSequence(s1, s2); |
| |
| FlushClient(); |
| DefaultApiDeviceWasReleased(); |
| } |