commit | c5b7ff0089e7d437928cbe827bddea0cb1ba4656 | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Thu Jun 30 20:20:44 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jun 30 20:20:44 2022 +0000 |
tree | db33e0fa7d580cc8e8cdb50228fc49c3e5e6589e | |
parent | 959a7696d9aef6f4f096d65d978376e297c1ace3 [diff] |
Roll SwiftShader from 90fdde382489 to 43183d8b4d0c (6 revisions) https://swiftshader.googlesource.com/SwiftShader.git/+log/90fdde382489..43183d8b4d0c 2022-06-30 nicolas.capens@gmail.com Omit dynamic checks for equal or sequential pointer offsets 2022-06-30 nicolas.capens@gmail.com Construct SIMD pointers from an std::vector instead of array 2022-06-30 nicolas.capens@gmail.com Move rr::Pointer4 to SIMD source and header files 2022-06-30 nicolas.capens@gmail.com Avoid broadcasting data fields to 4-wide vectors 2022-06-30 swiftshader.regress@gmail.com Regres: Update test lists @ 90fdde38 2022-06-30 sugoi@google.com Prevent recompiling programs on changes to compareMask or writeMask If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/swiftshader-dawn-autoroll Please CC shrekshao@google.com on the revert to ensure that a human is aware of the problem. To file a bug in SwiftShader: https://bugs.chromium.org/p/swiftshader/issues/entry To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: shrekshao@google.com Change-Id: Ic54e42c92b204b2c8a27b3cc6765a4646f9de038 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/95182 Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.